Tony32
Veteran OT User
- Joined
- Jun 6, 2008
- Messages
- 1,267
- Reaction score
- 353
Hello!
Im using the source that comes with the mastercores datapack as of now. Compiling under linux works just fine, just needed a minor change in otserv.cpp. (added #include <signal.h>) Anyway, I'm having problems logging in to the game. I'm using a 7,72 client with the .dat and sprites needed (it worked fine when trying on avesta sources). So at first I got to the RSA problem, so I changed the RSA in otserv.cpp (copy pasted "orginal" one from Avesta sources) Now I can enter char list, but I can't get in-game. I get connection refused.
The server is running bridged locally on my PC and it works just fine with Avesta, but not with Mastercores sources. I've tried setting the ip to the global ip aswell as the local ip, yet I can't connect ingame, just to the charlist. The server outputs nothing when I get refused. I am very confused as this works flawlessly on the Avesta distro.
And please don't tell me to open ports as that is NOT NEEDED when playing locally. I'm confused as it works perfectly on Avesta or other types of sources.
I'm guessing something is wrong with the sources itself, but I aint sure. I guess it's something with the rsa key, but I don't know as I am new to the RSA encryption. Are there any other places to change the RSA? Or is it only in otserv.cpp? Anyway,
If anyone can help me, please let me know. Thanks
- - - Updated - - -
Okay, this is really wierd. When changing the port to something else than 7171 it works. I have no idea why to be honest!
Im using the source that comes with the mastercores datapack as of now. Compiling under linux works just fine, just needed a minor change in otserv.cpp. (added #include <signal.h>) Anyway, I'm having problems logging in to the game. I'm using a 7,72 client with the .dat and sprites needed (it worked fine when trying on avesta sources). So at first I got to the RSA problem, so I changed the RSA in otserv.cpp (copy pasted "orginal" one from Avesta sources) Now I can enter char list, but I can't get in-game. I get connection refused.
The server is running bridged locally on my PC and it works just fine with Avesta, but not with Mastercores sources. I've tried setting the ip to the global ip aswell as the local ip, yet I can't connect ingame, just to the charlist. The server outputs nothing when I get refused. I am very confused as this works flawlessly on the Avesta distro.
And please don't tell me to open ports as that is NOT NEEDED when playing locally. I'm confused as it works perfectly on Avesta or other types of sources.
I'm guessing something is wrong with the sources itself, but I aint sure. I guess it's something with the rsa key, but I don't know as I am new to the RSA encryption. Are there any other places to change the RSA? Or is it only in otserv.cpp? Anyway,
If anyone can help me, please let me know. Thanks
- - - Updated - - -
Okay, this is really wierd. When changing the port to something else than 7171 it works. I have no idea why to be honest!