function onAdvance(cid, skill, oldlevel, newlevel)
local level = 20
local playername = getCreatureName(cid)
if getPlayerLevel(cid) == level and getPlayerStorageValue(cid, 44923) == -1 then
setPlayerStorageValue(cid, 44923, 1)
doPlayerAddItem(cid, 2160, 2)
end
return true
end
function onStepIn(cid, item, position, fromPosition)
local pos = {x=154, y=107, z=6}
doTeleportThing(cid, pos)
doSendMagicEffect(pos, CONST_ME_TELEPORT)
doCreatureSay(cid, "Welcome to (city name)!", TALKTYPE_ORANGE_1)
return TRUE
end
function onAdvance(cid, skill, oldlevel, newlevel)
if newlevel >= 20 and getCreatureStorage(cid, 44923) == -1 then
doCreatureSetStorage(cid, 44923, 1)
doPlayerAddItem(cid, 2160, 2)
end
return true
end
function onAdvance(cid, skill, oldlevel, newlevel)
if newlevel >= 20 and getCreatureStorage(cid, 44923) == -1 then
doCreatureSetStorage(cid, 44923, 1)
doPlayerAddItem(cid, 2160, 2)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "You've just recieved 2 ".. getItemNameById(2160) .."s for reaching level 20!")
end
return true
end
function onAdvance(cid, skill, oldlevel, newlevel)
if newlevel >= 20 and getCreatureStorage(cid, 44923) == -1 then
doCreatureSetStorage(cid, 44923, 1)
doPlayerAddItem(cid, 2160, 2)
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR,"You have recieved xxxx.")
end
return true
end