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getCreatureName(cid) with broadcast

If you wanted it to braodcast the name of the player who pulled the switch you would put something like

Code:
broadcastMessage("Hi my names " ..getCreatureName(cid).. " will you have my babies?",MESSAGE_STATUS_CONSOLE_RED)

Not sure if it works or not, i personally never messed with the broadcastMessage() function. If it doesn't work then the part that will be messed up is the MESSAGE_STATUS_CONSOLE_RED part, because i didnt know what to put there so i looked on someone elses broadcast script to find it hehe.
 
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