andu
Sold 649 scripts, 25 maps and 9 events!
Code:
local sword = getPlayerSkillLevel(cid, 2)
Code:
attempt to call global 'getPlayerSkillLevel' (a nil value)
stack traceback:
[C]: in function 'getPlayerSkillLevel'
hmm what? it worked well on 0.4 but doesnt in 1.0
what's wrong with it?