Well, that's what I wan't some function that works like that.
Like when you attack something, and then cast a spell you automatically turn to the target, but, I didn't find a way to emulate :3
"doCreatureSetLookDirection(cid, target)" doesn't work
Like when you attack something, and then cast a spell you automatically turn to the target, but, I didn't find a way to emulate :3
"doCreatureSetLookDirection(cid, target)" doesn't work