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Getting Alot of errors when i start my server.

saltsaft

Elder Druid
Joined
May 29, 2013
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hello im werry new to this whit tibia hosting im doing it cus i think it culd be fun to do it, but i dont know werry mutch and i got alot of errors when i start my server.



Here is the errors:

[09/11/2013 23:16:09] >> Loading config (config.lua)
[09/11/2013 23:16:09] > Using plaintext encryption
[09/11/2013 23:16:09] >> Checking software version... outdated, please consider updating!
[09/11/2013 23:16:09] > Current version information - version: 0.3.6 - Edited By Cyko V8, patch: 1, build: 3429, timestamp: 1261647210.
[09/11/2013 23:16:09] > Latest version information - version: 0.3.6, patch: 0, build: 3293, timestamp: 1260652199.
[09/11/2013 23:16:09] >> Fetching blacklist
[09/11/2013 23:16:10] >> Loading RSA key
[09/11/2013 23:16:10] >> Starting SQL connection
[09/11/2013 23:16:10] >> Running Database Manager
[09/11/2013 23:16:10] > Optimized database.
[09/11/2013 23:16:10] >> Loading items
[09/11/2013 23:16:10] >> Loading groups
[09/11/2013 23:16:10] >> Loading vocations
[09/11/2013 23:16:10] >> Loading script systems
[09/11/2013 23:16:10] [Error - LuaScriptInterface::loadFile] data/talkactions/scripts/banlist.lua:2: unexpected symbol near ','
[09/11/2013 23:16:10] [Warning - Event::loadScript] Cannot load script (data/talkactions/scripts/banlist.lua)
[09/11/2013 23:16:10] data/talkactions/scripts/banlist.lua:2: unexpected symbol near ','
[09/11/2013 23:16:11] [Error - LuaScriptInterface::loadFile] cannot open data/movements/scripts/bomb/bombtiles.lua: No such file or directory
[09/11/2013 23:16:11] [Warning - Event::loadScript] Cannot load script (data/movements/scripts/bomb/bombtiles.lua)
[09/11/2013 23:16:11] cannot open data/movements/scripts/bomb/bombtiles.lua: No such file or directory
[09/11/2013 23:16:11] [Error - LuaScriptInterface::loadFile] cannot open data/movements/scripts/bomb/powerups.lua: No such file or directory
[09/11/2013 23:16:11] [Warning - Event::loadScript] Cannot load script (data/movements/scripts/bomb/powerups.lua)
[09/11/2013 23:16:11] cannot open data/movements/scripts/bomb/powerups.lua: No such file or directory
[09/11/2013 23:16:11] [Error - LuaScriptInterface::loadFile] cannot open data/movements/scripts/bomb/powerups.lua: No such file or directory
[09/11/2013 23:16:11] [Warning - Event::loadScript] Cannot load script (data/movements/scripts/bomb/powerups.lua)
[09/11/2013 23:16:11] cannot open data/movements/scripts/bomb/powerups.lua: No such file or directory
[09/11/2013 23:16:11] [Error - LuaScriptInterface::loadFile] cannot open data/movements/scripts/bomb/powerups.lua: No such file or directory
[09/11/2013 23:16:11] [Warning - Event::loadScript] Cannot load script (data/movements/scripts/bomb/powerups.lua)
[09/11/2013 23:16:11] cannot open data/movements/scripts/bomb/powerups.lua: No such file or directory
[09/11/2013 23:16:11] [Error - LuaScriptInterface::loadFile] data/creaturescripts/scripts/login.lua:93: '<eof>' expected near 'end'
[09/11/2013 23:16:11] [Warning - Event::loadScript] Cannot load script (data/creaturescripts/scripts/login.lua)
[09/11/2013 23:16:11] data/creaturescripts/scripts/login.lua:93: '<eof>' expected near 'end'
[09/11/2013 23:16:11] >> Loading chat channels
[09/11/2013 23:16:11] >> Loading outfits
[09/11/2013 23:16:11] >> Loading experience stages
[09/11/2013 23:16:11] >> Loading monsters
[09/11/2013 23:16:11] [Warning - Monsters::loadMonster] Cannot load monster (Deadeye Devious) file (data/monster/Bosses/deadeye devious.xml).
[09/11/2013 23:16:11] Info: failed to load external entity "data/monster/Bosses/deadeye devious.xml"


[09/11/2013 23:16:11] >> Loading mods...
[09/11/2013 23:16:11] > Loading anti paralyze.xml... done.
[09/11/2013 23:16:11] > Loading arena.xml... done.
[09/11/2013 23:16:11] > Loading buypremium_command.xml... done.
[09/11/2013 23:16:11] > Loading changender_command.xml... done.
[09/11/2013 23:16:11] > Loading cleanhouses.xml... done.
[09/11/2013 23:16:11] > Loading ctf.xml... done.
[09/11/2013 23:16:11] > Loading custommonsters.xml... done.
[09/11/2013 23:16:11] > Loading customspells.xml... done.
[09/11/2013 23:16:11] > Loading firstitems.xml... done.
[09/11/2013 23:16:11] > Loading football.xml...[Warning - GlobalEvents::configureEvent] Duplicate registered globalevent with name: timer
[09/11/2013 23:16:11] done.
[09/11/2013 23:16:11] > Loading guild-outfit.xml... done.
[09/11/2013 23:16:11] > Loading guildwarsystem.xml... done.
[09/11/2013 23:16:11] > Loading highscorebook.xml... done.
[09/11/2013 23:16:11] > Loading lottery.xml... done.
[09/11/2013 23:16:11] > Loading pets.xml... done.
[09/11/2013 23:16:11] > Loading zombieevent.xml... done.
[09/11/2013 23:16:11] > 16 mods were loaded.
[09/11/2013 23:16:11] >> Loading map and spawns...
[09/11/2013 23:16:12] > Map size: 2777x2994.
[09/11/2013 23:16:12] > Map descriptions:
[09/11/2013 23:16:12] "Saved with Remere's Map Editor 2.1"
[09/11/2013 23:16:12] "No map description available."
[09/11/2013 23:16:18] > Map loading time: 7.011 seconds.
[09/11/2013 23:16:19] [Spawn::addMonster] Cannot find "Pycotitan"
[09/11/2013 23:16:19] [Spawn::addMonster] Cannot find "Cykotitan"
[09/11/2013 23:16:19] [Spawn::addMonster] Cannot find "Pycotitan"
[09/11/2013 23:16:19] > Data parsing time: 0.268 seconds.
[09/11/2013 23:16:40] > Houses synchronization time: 21.035 seconds.
[09/11/2013 23:16:40] > Content unserialization time: 0.297 seconds.
[09/11/2013 23:16:40] >> Checking world type... PvP
[09/11/2013 23:16:40] >> Initializing game state modules and registering services...
[09/11/2013 23:16:40] OTSYS_SQLITE3_PREPARE(): SQLITE ERROR: no such function: UNIX_TIMESTAMP (SELECT houses.owner,houses.id,players.name FROM houses
[09/11/2013 23:16:40] LEFT JOIN players ON players.id=houses.owner
[09/11/2013 23:16:40] WHERE players.lastlogin < (UNIX_TIMESTAMP() - 14*24*60*60)
[09/11/2013 23:16:40] AND
[09/11/2013 23:16:40] players.world_id =0)
[09/11/2013 23:16:40] OTSYS_SQLITE3_PREPARE(): SQLITE ERROR: no such table: guild_wars (DELETE FROM "guild_wars" WHERE "status" = 0 AND "begin" < 1383862600;)
[09/11/2013 23:16:40] OTSYS_SQLITE3_PREPARE(): SQLITE ERROR: no such table: guild_wars (UPDATE "guild_wars" SET "status" = 5, "end" = 1384035400 WHERE "status" = 1 AND "end" > 0 AND "end" < 1384035400;)
[09/11/2013 23:16:40] > Global address: ************
[09/11/2013 23:16:40] > Local ports: 7171 7172
[09/11/2013 23:16:40] >> All modules were loaded, server is starting up...
[09/11/2013 23:16:40] >> Forgotten 8.60 server Online!

[09/11/2013 23:16:41] > Saving server...
[09/11/2013 23:16:46] > SAVE: Complete in 4.415 seconds using relational house storage.
[09/11/2013 23:16:46] OTSYS_SQLITE3_PREPARE(): SQLITE ERROR: no such table: z_ots_comunication (SELECT * FROM z_ots_comunication WHERE "type" = 'login';)
 
Last edited:
The errors on the top are self-explanatory cant load some files because they dont exist, same with the monster error. and the last two are from a missing table in your db.
 
Code:
CREATE TABLE IF NOT EXISTS `z_ots_comunication` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`name` varchar(255) NOT NULL,
`type` varchar(255) NOT NULL,
`action` varchar(255) NOT NULL,
`param1` varchar(255) NOT NULL,
`param2` varchar(255) NOT NULL,
`param3` varchar(255) NOT NULL,
`param4` varchar(255) NOT NULL,
`param5` varchar(255) NOT NULL,
`param6` varchar(255) NOT NULL,
`param7` varchar(255) NOT NULL,
`delete_it` int(2) NOT NULL DEFAULT '1',
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=230 ;

and
Code:
CREATE TABLE IF NOT EXISTS `guild_wars` (
`id` INT NOT NULL AUTO_INCREMENT,
`guild_id` INT NOT NULL,
`enemy_id` INT NOT NULL,
`begin` BIGINT NOT NULL DEFAULT '0',
`end` BIGINT NOT NULL DEFAULT '0',
`frags` INT UNSIGNED NOT NULL DEFAULT '0',
`payment` BIGINT UNSIGNED NOT NULL DEFAULT '0',
`guild_kills` INT UNSIGNED NOT NULL DEFAULT '0',
`enemy_kills` INT UNSIGNED NOT NULL DEFAULT '0',
`status` TINYINT(1) UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`id`),
KEY `status` (`status`),
KEY `guild_id` (`guild_id`),
KEY `enemy_id` (`enemy_id`)
) ENGINE=InnoDB;

ALTER TABLE `guild_wars`
ADD CONSTRAINT `guild_wars_ibfk_1` FOREIGN KEY (`guild_id`) REFERENCES `guilds` (`id`) ON DELETE CASCADE,
ADD CONSTRAINT `guild_wars_ibfk_2` FOREIGN KEY (`enemy_id`) REFERENCES `guilds` (`id`) ON DELETE CASCADE;

ALTER TABLE `guilds` ADD `balance` BIGINT UNSIGNED NOT NULL AFTER `motd`;

CREATE TABLE IF NOT EXISTS `guild_kills` (
`id` INT NOT NULL AUTO_INCREMENT PRIMARY KEY,
`guild_id` INT NOT NULL,
`war_id` INT NOT NULL,
`death_id` INT NOT NULL
) ENGINE = InnoDB;

ALTER TABLE `guild_kills`
ADD CONSTRAINT `guild_kills_ibfk_1` FOREIGN KEY (`war_id`) REFERENCES `guild_wars` (`id`) ON DELETE CASCADE,
ADD CONSTRAINT `guild_kills_ibfk_2` FOREIGN KEY (`death_id`) REFERENCES `player_deaths` (`id`) ON DELETE CASCADE,
ADD CONSTRAINT `guild_kills_ibfk_3` FOREIGN KEY (`guild_id`) REFERENCES `guilds` (`id`) ON DELETE CASCADE;

ALTER TABLE `killers` ADD `war` INT NOT NULL DEFAULT 0;

Send me 5 eur if you want me to clean the bugs, pm me in that case.
 
Code:
CREATE TABLE IF NOT EXISTS `z_ots_comunication` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`name` varchar(255) NOT NULL,
`type` varchar(255) NOT NULL,
`action` varchar(255) NOT NULL,
`param1` varchar(255) NOT NULL,
`param2` varchar(255) NOT NULL,
`param3` varchar(255) NOT NULL,
`param4` varchar(255) NOT NULL,
`param5` varchar(255) NOT NULL,
`param6` varchar(255) NOT NULL,
`param7` varchar(255) NOT NULL,
`delete_it` int(2) NOT NULL DEFAULT '1',
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=230 ;

and
Code:
CREATE TABLE IF NOT EXISTS `guild_wars` (
`id` INT NOT NULL AUTO_INCREMENT,
`guild_id` INT NOT NULL,
`enemy_id` INT NOT NULL,
`begin` BIGINT NOT NULL DEFAULT '0',
`end` BIGINT NOT NULL DEFAULT '0',
`frags` INT UNSIGNED NOT NULL DEFAULT '0',
`payment` BIGINT UNSIGNED NOT NULL DEFAULT '0',
`guild_kills` INT UNSIGNED NOT NULL DEFAULT '0',
`enemy_kills` INT UNSIGNED NOT NULL DEFAULT '0',
`status` TINYINT(1) UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`id`),
KEY `status` (`status`),
KEY `guild_id` (`guild_id`),
KEY `enemy_id` (`enemy_id`)
) ENGINE=InnoDB;

ALTER TABLE `guild_wars`
ADD CONSTRAINT `guild_wars_ibfk_1` FOREIGN KEY (`guild_id`) REFERENCES `guilds` (`id`) ON DELETE CASCADE,
ADD CONSTRAINT `guild_wars_ibfk_2` FOREIGN KEY (`enemy_id`) REFERENCES `guilds` (`id`) ON DELETE CASCADE;

ALTER TABLE `guilds` ADD `balance` BIGINT UNSIGNED NOT NULL AFTER `motd`;

CREATE TABLE IF NOT EXISTS `guild_kills` (
`id` INT NOT NULL AUTO_INCREMENT PRIMARY KEY,
`guild_id` INT NOT NULL,
`war_id` INT NOT NULL,
`death_id` INT NOT NULL
) ENGINE = InnoDB;

ALTER TABLE `guild_kills`
ADD CONSTRAINT `guild_kills_ibfk_1` FOREIGN KEY (`war_id`) REFERENCES `guild_wars` (`id`) ON DELETE CASCADE,
ADD CONSTRAINT `guild_kills_ibfk_2` FOREIGN KEY (`death_id`) REFERENCES `player_deaths` (`id`) ON DELETE CASCADE,
ADD CONSTRAINT `guild_kills_ibfk_3` FOREIGN KEY (`guild_id`) REFERENCES `guilds` (`id`) ON DELETE CASCADE;

ALTER TABLE `killers` ADD `war` INT NOT NULL DEFAULT 0;

Send me 5 eur if you want me to clean the bugs, pm me in that case.
---------------------
dont got money for that atm
 
Post the scripts that gives the errors (login.lua and banlist.lua)
The "No such file or directory" errors mean the name of the lua file is spelled wrong or the lua file doesn't exist. If it doesn't exist you can just delete that line in movements.xml.

About the monster errors, be sure you have them in monsters.xml (data/monster) and in the right folder.

And for this: Duplicate registered globalevent with name: timer
Change the name of 1 of the globalevents.
 
Login.lua :

Code:
local config = {
    loginMessage = getConfigValue('loginMessage'),
    useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}

function onLogin(cid)
    local loss = getConfigValue('deathLostPercent')
    if(loss ~= nil) then
        doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
    end

    local accountManager = getPlayerAccountManager(cid)
    if(accountManager == MANAGER_NONE) then
        local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
        if(lastLogin > 0) then
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
            str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
        else
            str = str .. " Please choose your outfit."
            doPlayerSendOutfitWindow(cid)
        end

        doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
    elseif(accountManager == MANAGER_NAMELOCK) then
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
    elseif(accountManager == MANAGER_ACCOUNT) then
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
    else
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
    end

    if(not isPlayerGhost(cid)) then
        doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
    end

    registerCreatureEvent(cid, "Mail")
    registerCreatureEvent(cid, "Criredric") 
    registerCreatureEvent(cid, "AdvanceReward")
    registerCreatureEvent(cid, "advanced")
    registerCreatureEvent(cid, 'advance')
    registerCreatureEvent(cid, "TopFrags")
    registerCreatureEvent(cid, "FragReward")
    registerCreatureEvent(cid, "GuildMotd")
    registerCreatureEvent(cid, "demonOakLogout")
        registerCreatureEvent(cid, "demonOakDeath")
    registerCreatureEvent(cid, "Idle")
    if(config.useFragHandler) then
        registerCreatureEvent(cid, "SkullCheck")
    end

    registerCreatureEvent(cid, "ReportBug")
    registerCreatureEvent(cid, "AdvanceSave")
  
       registerCreatureEvent(cid, "ArenaKill")
    -- if he did not make full arena 1 he must start from zero
    if getPlayerStorageValue(cid, 42309) < 1 then
        for i = 42300, 42309 do
            setPlayerStorageValue(cid, i, 0)
        end
    end
    -- if he did not make full arena 2 he must start from zero
    if getPlayerStorageValue(cid, 42319) < 1 then
        for i = 42310, 42319 do
            setPlayerStorageValue(cid, i, 0)
        end
    end
    -- if he did not make full arena 3 he must start from zero
    if getPlayerStorageValue(cid, 42329) < 1 then
        for i = 42320, 42329 do
            setPlayerStorageValue(cid, i, 0)
        end
    end
    if getPlayerStorageValue(cid, 42355) == -1 then
        setPlayerStorageValue(cid, 42355, 0) -- did not arena level
    end
    setPlayerStorageValue(cid, 42350, 0) -- time to kick 0
    setPlayerStorageValue(cid, 42352, 0) -- is not in arena 
     end
    
    local id,nm,qry = getPlayerAccountId(cid),string.find (getCreatureName(cid), "(%[+)%v*(%]+)%s*"),""
    if isPremium(cid) and nm == nil then
        qry = "UPDATE `theforgottenserver`.`players` SET `name` = '[v] "..getCreatureName(cid).."' WHERE `players`.`account_id`= "..id..";"
    elseif (not isPremium(cid)) and nm ~= nil then
        local nnome = string.gsub(getCreatureName(cid), "(%[+)%v*(%]+)%s*", "")
        qry = "UPDATE `theforgottenserver`.`players` SET `name` = '"..nnome.."' WHERE `players`.`account_id`= "..id..";"
    end
    if qry ~= "" then
        db.executeQuery(qry)
        doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You will be disconnected and will be required to put the login and password again.")
        addEvent(doRemoveThing,3000,cid)
    end
    return true
end


----------------
Banlist.lua

Code:
function onSay(cid, words, param)
    getBanList(type[,value])
    getBanReason(id)
        doShowTextDialog(cid, itemid, text)
end
    return TRUE
end
 
Remove the end under: setPlayerStorageValue(cid, 42352, 0) -- is not in arena
Code:
setPlayerStorageValue(cid, 42352, 0) -- is not in arena
end <-- remove this end
The banlist script isn't doing anything, so you can just delete the line in talkactions.xml.
 
The first part about removing the end is for login.lua.
Code:
local config = {
     loginMessage = getConfigValue('loginMessage'),
     useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}

function onLogin(cid)
     local loss = getConfigValue('deathLostPercent')
     if(loss ~= nil) then
         doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
     end

     local accountManager = getPlayerAccountManager(cid)
     if(accountManager == MANAGER_NONE) then
         local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
         if(lastLogin > 0) then
             doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
             str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
         else
             str = str .. " Please choose your outfit."
             doPlayerSendOutfitWindow(cid)
         end

         doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
     elseif(accountManager == MANAGER_NAMELOCK) then
         doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
     elseif(accountManager == MANAGER_ACCOUNT) then
         doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
     else
         doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
     end

     if(not isPlayerGhost(cid)) then
         doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
     end

     registerCreatureEvent(cid, "Mail")
     registerCreatureEvent(cid, "Criredric")
     registerCreatureEvent(cid, "AdvanceReward")
     registerCreatureEvent(cid, "advanced")
     registerCreatureEvent(cid, 'advance')
     registerCreatureEvent(cid, "TopFrags")
     registerCreatureEvent(cid, "FragReward")
     registerCreatureEvent(cid, "GuildMotd")
     registerCreatureEvent(cid, "demonOakLogout")
     registerCreatureEvent(cid, "demonOakDeath")
     registerCreatureEvent(cid, "Idle")
     if(config.useFragHandler) then
         registerCreatureEvent(cid, "SkullCheck")
     end

     registerCreatureEvent(cid, "ReportBug")
     registerCreatureEvent(cid, "AdvanceSave")

     registerCreatureEvent(cid, "ArenaKill")
     -- if he did not make full arena 1 he must start from zero
     if getPlayerStorageValue(cid, 42309) < 1 then
         for i = 42300, 42309 do
             setPlayerStorageValue(cid, i, 0)
         end
     end
     -- if he did not make full arena 2 he must start from zero
     if getPlayerStorageValue(cid, 42319) < 1 then
         for i = 42310, 42319 do
             setPlayerStorageValue(cid, i, 0)
         end
     end
     -- if he did not make full arena 3 he must start from zero
     if getPlayerStorageValue(cid, 42329) < 1 then
         for i = 42320, 42329 do
             setPlayerStorageValue(cid, i, 0)
         end
     end
     if getPlayerStorageValue(cid, 42355) == -1 then
         setPlayerStorageValue(cid, 42355, 0) -- did not arena level
     end
     setPlayerStorageValue(cid, 42350, 0) -- time to kick 0
     setPlayerStorageValue(cid, 42352, 0) -- is not in arena

     local id,nm,qry = getPlayerAccountId(cid),string.find (getCreatureName(cid), "(%[+)%v*(%]+)%s*"),""
     if isPremium(cid) and nm == nil then
         qry = "UPDATE `theforgottenserver`.`players` SET `name` = '[v] "..getCreatureName(cid).."' WHERE `players`.`account_id`= "..id..";"
     elseif (not isPremium(cid)) and nm ~= nil then
         local nnome = string.gsub(getCreatureName(cid), "(%[+)%v*(%]+)%s*", "")
         qry = "UPDATE `theforgottenserver`.`players` SET `name` = '"..nnome.."' WHERE `players`.`account_id`= "..id..";"
     end
     if qry ~= "" then
         db.executeQuery(qry)
         doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You will be disconnected and will be required to put the login and password again.")
         addEvent(doRemoveThing,3000,cid)
     end
     return true
end
 
The Talk accions just show accses and so


- - - Updated - - -


nvm found it.. stupid me ;>


- - - Updated - - -


how i get this Guild_war Table?
 
Last edited by a moderator:
I sent you them, but you should not add them insted remove the guild war system, its not ment for 0.3.6 its for 0.4.
WibbenZ
 
yes but where i find it so i can remove it? im new to this :D


- - - Updated - - -

but i need to find the guild war system to remove it?
 
Last edited by a moderator:
The server is fine, many people use it.
It's just that some scripts (guildwars scripts) in your datapack aren't ment for that server.

People can choose the names of the lua files, so I don't know how someone called them, but you can just look in the folders, like creaturescripts, talkactions.
If you find anything related to the guildwars you can just remove the line for that script in the xml file.
 
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