Hello, when i throw Gfb on a group of monsters they all get the same Dmg.
Has anyone Ideas for a solution to make each monster receive random damage from Min, Max?
Gyazo : Gyazo (https://gyazo.com/bd4f5912535be20779f58ce736e36b15)
Has anyone Ideas for a solution to make each monster receive random damage from Min, Max?
Gyazo : Gyazo (https://gyazo.com/bd4f5912535be20779f58ce736e36b15)
Lua:
local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_FIREAREA)
combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_FIRE)
local area = createCombatArea(AREA_CIRCLE3X3)
combat:setArea( area)
function onGetFormulaValues(cid, level, maglevel)
min = -((level / 4) + (maglevel * 1.7) + 11)
max = -((level / 4) + (maglevel * 2.55) + 26)
return min, max
end
combat:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(creature, var)
return combat:execute(creature, var)
end