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Solved Global Map, memory overflow

davysfellipe

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Anyone know what happens to my server, the server loads the global map normally, but when someone enters the game appears the following mark.

Server has 8 GB of ram and Athlon 2.3 Ghz II X4, Windows Server 2008 64Bit

And nobody can login.

My version of Server is trunk.r3840, client 8.60

erroserver.jpg
 
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If I remember correctly, 32bit windows programs can only access 2GB memory max. That's probably why you're seeing this error.

I didn't understand much of it, but from what I understood, you'll have to enable IMAGE_FILE_LARGE_ADDRESS_AWARE. I'm not sure exactly how you can do that, but google is your friend.

You might want to visit: Memory Limits for Windows Releases





Edit: Did some researching, found this:

To set IMAGE_FILE_LARGE_ADDRESS_AWARE, you can do so by using the program editbin.exe located in C:\Program files\Microsoft Visual Studio .NET\Vc7\bin like this:

c:\(...)\Vc7\bin> editbin.exe /LARGEADDRESSAWARE \Path\To\The\OTSERV.exe

Afterwards this bit can be checked with the dumpbin.exe utility:

c:\(...)\Vc7\bin> dumpbin.exe /headers \Path\To\The\OTSERV.exe

Among other things a line like this one should appear:

Application can handle large (>2GB) addresses


Edit2: Try http://otland.net/f16/memmory-error-87460/




MAKE SURE TO HAVE A BACKUP.


Best Regards,
Ispiro.
 
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