kito2
www.masteria.net
I have been testing some things over TFS 1.2 and Game.setStorageValue(key, value) restarts after closing the server.
How it could be possible now to get global storage?
A friend told me to create a character a manage it's storages as global storage... But can you operate having the player offline, how to do so?
What I am facing right now is doing the respawn of Sight of Surrender at roshamuul depending the amount of piece of mouth horn used on the wall.
So actually I could save the amount used for each player and when the server start up check all storage id regarding this amount, sum them all and then summon the monsters and reset all the values to 0 again... Is this possible to do this? How to?
How it could be possible now to get global storage?
A friend told me to create a character a manage it's storages as global storage... But can you operate having the player offline, how to do so?
What I am facing right now is doing the respawn of Sight of Surrender at roshamuul depending the amount of piece of mouth horn used on the wall.
So actually I could save the amount used for each player and when the server start up check all storage id regarding this amount, sum them all and then summon the monsters and reset all the values to 0 again... Is this possible to do this? How to?
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