Niloahs
Well-Known Member
- Joined
- Feb 10, 2020
- Messages
- 110
- Solutions
- 1
- Reaction score
- 82
Need help to make not show GM or GOD on this script plz
Lua:
local config = {
topCount = 10,
messageType = MESSAGE_EVENT_ADVANCE,
interval = 30 * 60 * 1000 -- 1 minutes for each
}
local currentTopType = 1
local topTypes = {
{ 'Level', Player.getLevel },
-- { 'Magic Level', Player.getMagicLevel },
-- { 'Sword', Player.getSkillLevel },
-- { 'Distance', Player.getSkillLevel },
-- { 'Shield', Player.getSkillLevel }
--{ 'Fish', Player.getSkillLevel },
--{ 'Fist', Player.getSkillLevel }
}
local globalEvent = GlobalEvent("TopLevelOnline")
function globalEvent.onThink(interval)
local type = topTypes[currentTopType]
local getSkill = type[2]
local types = #topTypes
currentTopType = math.min(types, currentTopType +1)
if currentTopType == types then
currentTopType = 1
end
local players = Game.getPlayers()
local count = math.min(config.topCount, #players)
if count > 0 then
if count > 1 then
table.sort(players, function(a, b) return getSkill(a) > getSkill(b) end)
end
local description = string.format("~ Top %d Online / %s ~\n\n", config.topCount, type[1])
for i = 1, count do
local p = players[i]
description = string.format("%s%d) %s - %d%s", description, i, p:getName(), getSkill(p), (i == count and "" or "\n"))
end
broadcastMessage(description, config.messageType)
end
return true
end
globalEvent:interval(config.interval)
globalEvent:register()