When I create the animation:
[C++]: ProtocolGame::parseMagicEffect
ERROR: ProtocolGame parse message exception (5 bytes unread, last opcode is 16, prev opcode is 106): unhandled opcode 16
When I walk away and come back:
ERROR: ProtocolGame parse message exception (93 bytes unread, last opcode is 102, prev opcode is 109): unable to create item with invalid id 255