A Dirty Rag
Active Member
- Joined
- Mar 31, 2014
- Messages
- 147
- Reaction score
- 32
When I create the animation:
[C++]: ProtocolGame::parseMagicEffect
ERROR: ProtocolGame parse message exception (5 bytes unread, last opcode is 16, prev opcode is 106): unhandled opcode 16
When I walk away and come back:
ERROR: ProtocolGame parse message exception (93 bytes unread, last opcode is 102, prev opcode is 109): unable to create item with invalid id 255
ServerList.add(G.host, G.port, g_game.getProtocolVersion())
ServerList.add(G.host, G.port, 1037)