Sirion_Mido
Experienced Member
Dear otland,
This script for big guilds
if my guild have 15 members and all members level 250 and have 10 members have not same ip
it should give 100 points for each guild member who have these terms
now the problem is:
when the script check ips , if the 10 members have not same ip , it says 0 ips finded
so anyways it always say 0 ips find and there is 10 , so it no add points
when i make ips needed 0 , it adding points
so problem is in ips check
This script for big guilds
if my guild have 15 members and all members level 250 and have 10 members have not same ip
it should give 100 points for each guild member who have these terms
now the problem is:
when the script check ips , if the 10 members have not same ip , it says 0 ips finded
so anyways it always say 0 ips find and there is 10 , so it no add points
when i make ips needed 0 , it adding points
so problem is in ips check
Lua:
local playersNeeded = 15
local ipsNeeded = 10
local minimumLevel = 250
local storageId = 41578
local pointsForPlayer = 100
local function sendPlayersList(cid, list)
for i, pid in ipairs(list) do
local level = getPlayerLevel(pid) < minimumLevel and " - " .. getPlayerLevel(cid) .. " level " or ""
local valid = getCreatureStorage(pid, storageId) > 1 and " - already received!" or ""
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getCreatureName(pid) .. level)
end
end
function onSay(cid, words, param, channel)
if(getPlayerGuildLevel(cid) == 3) then
local leaderGuild = getPlayerGuildId(cid)
local players = getPlayersOnline()
local guildMembersValid = {}
local guildMembersInvalid = {}
for i, pid in ipairs(players) do
if(leaderGuild == getPlayerGuildId(pid)) then
if(getPlayerLevel(pid) >= minimumLevel and tonumber(getCreatureStorage(pid, storageId)) < 2) then
table.insert(guildMembersValid, pid)
else
table.insert(guildMembersInvalid, pid)
end
end
end
if(#guildMembersValid >= playersNeeded) then
local IPs = {}
for i, pid in ipairs(guildMembersValid) do
local ip = getPlayerIp(pid)
if(IPs[ip] == nil) then
IPs[ip] = ip
end
end
if(#IPs >= ipsNeeded) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Players that received points:")
sendPlayersList(cid, guildMembersValid)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Players that did not receive points:")
sendPlayersList(cid, guildMembersInvalid)
local accounts = {}
for i, pid in ipairs(guildMembersValid) do
table.insert(accounts, getPlayerAccountId(pid))
doCreatureSetStorage(pid, storageId, os.time())
end
db.executeQuery("UPDATE `accounts` SET `guild_points` = `guild_points`+" .. pointsForPlayer .. " WHERE `id` IN (" .. table.concat(accounts, ',') .. ");")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, #guildMembersValid .. " players from your guild are valid (" .. playersNeeded .. " required), but you have together only " .. #IPs .. " IPs (" .. ipsNeeded .. " required)")
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Valid players:")
sendPlayersList(cid, guildMembersValid)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Invalid players:")
sendPlayersList(cid, guildMembersInvalid)
end
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, #guildMembersValid .. " players from your guild are valid, " .. playersNeeded .. " required. Minimum level required is " .. minimumLevel)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Valid players:")
sendPlayersList(cid, guildMembersValid)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Invalid players:")
sendPlayersList(cid, guildMembersInvalid)
end
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Only guild leader can request points.")
end
return true
end
Last edited: