Rizz
Quited with Tibia/OT
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Halloween Hare" nameDescription="the halloween hare" race="undead" experience="0" speed="500" manacost="0">
<health now="2000" max="2000"/>
<look type="74" head="0" body="0" legs="0" feet="0" corpse="6569"/>
<targetchange interval="2000" chance="95"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="2"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="0" attack="0"/>
<attack name="outfit" interval="1000" chance="20" range="5" radius="5" monster="witch" duration="6000000">
<attribute key="shootEffect" value="suddendeath"/>
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="outfit" interval="1000" chance="20" range="5" radius="5" monster="ghost" duration="6000000">
<attribute key="shootEffect" value="suddendeath"/>
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="outfit" interval="1000" chance="20" range="5" radius="5" item="2097" duration="6000000">
<attribute key="shootEffect" value="suddendeath"/>
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="outfit" interval="1000" chance="20" range="5" radius="5" monster="skeleton" duration="6000000">
<attribute key="shootEffect" value="suddendeath"/>
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="outfit" interval="1000" chance="20" range="5" radius="5" monster="vampire" duration="6000000">
<attribute key="shootEffect" value="suddendeath"/>
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="outfit" interval="1000" chance="20" range="5" radius="5" monster="mummy" duration="6000000">
<attribute key="shootEffect" value="suddendeath"/>
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="outfit" interval="1000" chance="20" range="5" radius="5" monster="Spectre" duration="6000000">
<attribute key="shootEffect" value="suddendeath"/>
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="outfit" interval="1000" chance="20" range="5" radius="5" monster="Blightwalker" duration="6000000">
<attribute key="shootEffect" value="suddendeath"/>
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="outfit" interval="1000" chance="20" range="5" radius="5" monster="Dark Torturer" duration="6000000">
<attribute key="shootEffect" value="suddendeath"/>
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="outfit" interval="1000" chance="20" range="5" radius="5" monster="Pirate Skeleton" duration="6000000">
<attribute key="shootEffect" value="suddendeath"/>
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="outfit" interval="1000" chance="20" range="5" radius="5" monster="Phantasm" duration="6000000">
<attribute key="shootEffect" value="suddendeath"/>
<attribute key="areaEffect" value="poff"/>
</attack>
</attacks>
<defenses armor="999" defense="999">
</defenses>
<immunities>
<immunity physical="1"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
<immunity ice="1"/>
<immunity death="1"/>
<immunity holy="1"/>
</immunities>
</monster>
Enjoy