andu
Sold 649 scripts, 25 maps and 9 events!
hasCondition, addCondition, removeCondition worked very well in 0.3 and 0.4.
But I have trouble to make it works in 1.x
this part doesnt works. It cannot find when player is in fight.
any tips?
But I have trouble to make it works in 1.x
Code:
if cid:getCondition(CONDITION_INFIGHT, CONDITIONID_DEFAULT) == true then
any tips?