bury
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- Jul 27, 2008
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Hello, I need to know how is calculate this chance:
That 20 is 20% of probably of healing or what? because in the loot, the chance is 100000 to indicate 100%
Thanks
XML:
<defense name="healing" interval="1000" chance="20" min="3000" max="6000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
That 20 is 20% of probably of healing or what? because in the loot, the chance is 100000 to indicate 100%
Thanks