I have a simple question about doCreatureAddHealth(cid, health)
Is there a way to set it up so when i attack anything it heals the thing i attack? If so can someone give me an example or something? Any help would be great.
I am using TFS 0.3.6pl1
Is there a way to set it up so when i attack anything it heals the thing i attack? If so can someone give me an example or something? Any help would be great.
I am using TFS 0.3.6pl1