local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
function onCastSpell(cid, var)
doPlayerAddHealth(cid, 800)
return doCombat(cid, combat, var)
end
between 800-1000.
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
health = math.random(800, 1000)
function onCastSpell(cid, var)
doPlayerAddHealth(cid, health)
return doCombat(cid, combat, var)
end
-- Written by: Pugamoline.
-- Edited by: TheNubCake.
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
function onCastSpell(cid, var)
doPlayerAddHealth(cid, math.random(800, 1000))
doPlayerSay(cid, "Aaaah...", 1)
return doCombat(cid, combat, var)
end