Good morning, Good afternoon and Good evening!
I recently started using this upgrade system: CreatureEvent - [TFS 1.3 / 1.4] Upgrade System (https://otland.net/threads/tfs-1-3-1-4-upgrade-system.264672/)
It peaked my interest and it has been pretty fun playing around with everything, it works very well.
I am using TFS 1.4
I tried adding a new enchant called ManaGain and HealthGain and it "worked" it would show the ManaGain and HealthGain on a item, however it didn't actually do anything though.. -sad trumpet-
I was doing something along the lines of this
It prints on the items mana and health gain.. but like I said did not contribute to the vocations.xml ManaGain and HealthGain values
I guess has anybody had experience and successful implementation of creating this condition into the upgrade system?
Any guidance is appreciated!
Thank you for reading,
Fischturd
I recently started using this upgrade system: CreatureEvent - [TFS 1.3 / 1.4] Upgrade System (https://otland.net/threads/tfs-1-3-1-4-upgrade-system.264672/)
It peaked my interest and it has been pretty fun playing around with everything, it works very well.
I am using TFS 1.4
I tried adding a new enchant called ManaGain and HealthGain and it "worked" it would show the ManaGain and HealthGain on a item, however it didn't actually do anything though.. -sad trumpet-
I was doing something along the lines of this
LUA:
[56] = {
name = "Health Gain",
combatType = US_TYPES.CONDITION,
condition = CONDITION_PARAM_HEALTHGAIN,
VALUES_PER_LEVEL = 1,
format = function(value)
return "Health Gain +" .. value
end,
itemType = US_ITEM_TYPES.HELMET + US_ITEM_TYPES.ARMOR + US_ITEM_TYPES.LEGS + US_ITEM_TYPES.BOOTS + US_ITEM_TYPES.SHIELD
},
[57] = {
name = "Mana Gain",
combatType = US_TYPES.CONDITION,
condition = CONDITION_PARAM_MANAGAIN,
VALUES_PER_LEVEL = 1,
format = function(value)
return "Mana Gain +" .. value
end,
itemType = US_ITEM_TYPES.HELMET + US_ITEM_TYPES.ARMOR + US_ITEM_TYPES.LEGS + US_ITEM_TYPES.BOOTS + US_ITEM_TYPES.SHIELD
}
It prints on the items mana and health gain.. but like I said did not contribute to the vocations.xml ManaGain and HealthGain values
I guess has anybody had experience and successful implementation of creating this condition into the upgrade system?
Any guidance is appreciated!
Thank you for reading,
Fischturd
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