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Hello my friends ... How can I delete the written here ... I want to clean it

rambo1212

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Hello my friends ... How can I delete the written here ...
I want to clean it
p_1087blpv01.jpg
 
i trry

nothing change
startupDatabaseOptimization = false
updatePremiumStateAtStartup = true
confirmOutdatedVersion = false

what i wirt to clean?
/clean only to map
 
Last edited by a moderator:
i trry

nothing change
startupDatabaseOptimization = false
updatePremiumStateAtStartup = true
confirmOutdatedVersion = false

what i wirt to clean?
/clean only to map


Restart the server and that depends on what the command name is, check in data/talkactions/talkactions.xml
 
<?xml version="1.0" encoding="UTF-8"?>
<talkactions>
<!-- Gods -->
<talkaction log="yes" words="/addskill" access="5" event="script" value="skill.lua"/>
<talkaction log="yes" words="/attr" access="5" event="function" value="thingProporties"/>
<talkaction log="yes" words="/serverdiag" access="5" event="function" value="diagnostics"/>
<talkaction log="yes" words="/adddays" access="5" event="script" value="adddays.lua"/>
<talkaction log="yes" words="/reward" access="5" event="script" value="reward.lua"/>
<talkaction log="yes" words="/removedays" access="5" event="script" value="removedays.lua"/>
<talkaction log="yes" words="/closeserver" access="5" event="script" value="closeopen.lua"/>
<talkaction log="yes" words="/openserver" access="5" event="script" value="closeopen.lua"/>
<talkaction log="yes" words="/promote;/demote" access="5" event="script" value="promote.lua"/>
<talkaction log="yes" words="/shutdown" access="5" event="script" value="shutdown.lua"/>
<talkaction log="yes" words="/mode" access="5" event="script" value="mode.lua"/>
<talkaction log="yes" words="/i" access="5" event="script" value="createitem.lua"/>
<talkaction log="yes" words="/r" access="5" event="script" value="remove.lua"/>

<!-- Community Managers -->
<talkaction log="yes" words="/s" access="4" event="script" value="summon.lua"/>
<talkaction log="yes" words="/n" access="4" event="script" value="creature.lua"/>
<talkaction log="yes" words="/m" access="4" event="script" value="creature.lua"/>
<talkaction log="yes" words="/reload" access="4" event="script" value="reload.lua"/>
<talkaction log="yes" words="/raid" access="4" event="script" value="raid.lua"/>
<talkaction log="yes" words="/newtype" access="4" event="script" value="newtype.lua"/>
<talkaction log="yes" words="/owner" access="4" event="script" value="owner.lua"/>
<talkaction log="yes" words="/storage" access="4" event="script" value="storage.lua"/>
<talkaction log="yes" words="/config" access="4" event="script" value="configinfo.lua"/>
<talkaction log="yes" words="/bc" access="4" event="script" value="broadcastclass.lua"/>
<talkaction log="yes" access="4" words="/mkick" event="script" value="masskick.lua"/>
<talkaction access="4" words="/z" event="script" value="magiceffect.lua"/>
<talkaction access="4" words="/x" event="script" value="animationeffect.lua"/>
<talkaction access="4" words="/y" event="script" value="animatedtext.lua"/>

<!-- Gamemasters -->
<talkaction log="yes" words="/ghost" access="3" event="function" value="ghost"/>
<talkaction log="yes" words="/squelch" access="3" event="script" value="gamemaster.lua"/>
<talkaction log="yes" words="/cliport" access="3" event="script" value="gamemaster.lua"/>
<talkaction log="yes" words="/t" access="3" event="script" value="teleporttown.lua"/>
<talkaction log="yes" words="/c" access="3" event="script" value="teleporthere.lua"/>
<talkaction log="yes" words="/goto" access="3" event="script" value="teleportto.lua"/>
<talkaction log="yes" words="/a" access="3" event="script" value="teleporttiles.lua"/>
<talkaction log="yes" words="/kick" access="3" event="script" value="kick.lua"/>
<talkaction log="yes" words="/send" access="3" event="script" value="teleportsend.lua"/>
<talkaction log="yes" words="/unban" access="3" event="script" value="unban.lua"/>
<talkaction log="yes" words="/town" access="3" event="script" value="teleporttown.lua"/>
<talkaction log="yes" words="/up" access="3" event="script" value="teleportfloor.lua"/>
<talkaction log="yes" words="/down" access="3" event="script" value="teleportfloor.lua"/>
<talkaction log="yes" words="/save" access="3" event="script" value="save.lua"/>
<talkaction log="yes" words="/clean" access="3" event="script" value="clean.lua"/>
<talkaction log="yes" words="/mc" access="3" event="script" value="multicheck.lua"/>
<talkaction log="yes" words="/wp" access="3" event="script" value="waypoints.lua"/>
<talkaction log="yes" words="/jail;/unjail" access="4" event="script" value="jail.lua"/>

<!-- Senior Tutors -->
<talkaction log="yes" words="/notations" access="2" event="script" value="notations.lua"/>
<talkaction log="yes" words="/gethouse" access="2" event="script" value="gethouse.lua"/>
<talkaction log="yes" words="/b" access="2" event="script" value="broadcast.lua"/>
<talkaction log="yes" words="/info" access="2" event="script" value="playerinfo.lua"/>

<!-- Tutors -->
<talkaction log="yes" access="1" words="/baninfo" event="function" value="banishmentInfo"/>
<talkaction log="yes" access="1" words="/pos" event="script" value="position.lua"/>
<talkaction log="yes" access="1" hide="yes" words="!pos" event="script" value="position.lua"/>

<!-- Players -->
<talkaction words="!frags" event="script" value="frags.lua"/>
<talkaction words="!uptime" event="script" value="uptime.lua"/>
<talkaction words="!online" event="script" value="online.lua"/>
<talkaction words="!addon" event="script" value="addondoll.lua"/>
<talkaction words="!serverinfo;/serverinfo" event="script" value="serverinfo.lua"/>

<talkaction words="!bless" script="bless.lua" />
<talkaction words="!aol" event="script" value="aol.lua"/>
<talkaction words="!changesex;/changesex;/changender" script="changesex.lua" />
<talkaction words="!Premium" event="script" value="premium.lua"/>
<talkaction words="illegalWords" event="script" value="blocklinks.lua"/>
<talkaction log="no" words="!tp" access="0" event="script" value="tp.lua"/>
<talkaction words="!soft" event="script" value="soft.lua"/>
<talkaction words="!commands;/commands" script="commands.lua" />
<talkaction words="!spells" script="spells.lua"/>
<talkaction words="!promotion" script="promotion.lua"/>
<talkaction words="/cast" event="script" value="cast.lua"/>



<!-- Houses -->
<talkaction words="!buyhouse;/buyhouse" filter="word-spaced" event="function" value="houseBuy"/>
<talkaction words="!sellhouse;/sellhouse" filter="word-spaced" event="function" value="houseSell"/>
<talkaction words="alana sio" filter="word-spaced" event="function" value="houseKick"/>
<talkaction words="aleta grav" filter="word-spaced" event="function" value="houseDoorList"/>
<talkaction words="aleta sio" filter="word-spaced" event="function" value="houseGuestList"/>
<talkaction words="aleta som" filter="word-spaced" event="function" value="houseSubOwnerList"/>
<talkaction words="!leavehouse;/leavehouse" filter="word-spaced" event="script" value="leavehouse.lua"/>

<!-- Guilds -->
<talkaction words="/balance" channel="0" event="script" value="balance.lua" desc="(Guild channel command) Balance management."/>
<!-- Guild System -->
<talkaction words="/war" channel="0" event="script" value="war.lua" desc="(Guild channel command) War management."/>
<talkaction filter="word" words="!bg;/bg" script="guildcast.lua"/>
<talkaction filter="word" words="!go" script="guildchange.lua"/>
</talkactions>
 
Screenshot of XXI century, sorry i must xD

You can edit or delete this in otserv.cpp
Example line:
Code:
    std::cout << "[>>]Loading NPC System" << std::endl;
    if (!g_monsters.loadFromXml()) {
        startupErrorMessage("Unable to load monsters!");
        return;
    }
 
no have this ..... The server logs in and out, recording time and cleaning time
I want to make it not record this or its way to delete what was written
Because the server closes without warning ..... Thank you anyway
 
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