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Hello what to do to have monste storage?

Shake That Ass

I like to do something wi
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Hi I need help in hellgorak example, if we kill are replaced by for example storage 5981, and as I entered every monster .. : D

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Hellgorak" nameDescription="a hellgorak" race="blood" experience="10000" speed="360" manacost="0">
<health now="40000" max="40000"/>
<look type="12" head="19" body="96" legs="21" feet="81" corpse="6068"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="85"/>
<flag runonhealth="0"/>
</flags>
<script>
<event name="Inquisition"/>
</script>
<attacks>
<attack name="melee" interval="2000" skill="130" attack="130"/>
<attack name="energy" interval="1000" chance="11" length="8" spread="0" min="-250" max="-819">
<attribute key="areaEffect" value="purpleenergy"/>
</attack>
<attack name="manadrain" interval="2000" chance="14" radius="5" target="0" min="-90" max="-500">
<attribute key="areaEffect" value="stun"/>
</attack>
<attack name="fire" interval="1000" chance="11" radius="5" target="1" min="-50" max="-520">
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="lifedrain" interval="2000" chance="5" radius="7" target="0" min="0" max="-150">
<attribute key="areaEffect" value="poff"/>
</attack>
</attacks>
<defenses armor="70" defense="65">
<defense name="healing" interval="1000" chance="11" min="400" max="900">
<attribute key="areaEffect" value="greenshimmer"/>
</defense>
</defenses>
<elements>
<element icePercent="99"/>
<element energyPercent="99"/>
<element earthPercent="99"/>
<element holyPercent="99"/>
<element deathPercent="99"/>
<element firePercent="99"/>
<element drownPercent="-50"/>
</elements>
<immunities>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="0">
<voice sentence="I'll sacrifice yours souls to seven!"/>
<voice sentence="I'm bad news for you mortals!"/>
<voice sentence="No man can defeat me!"/>
<voice sentence="Your puny skills are no match for me."/>
<voice sentence="I smell your fear."/>
<voice sentence="Delicious!"/>
</voices>
<loot>
<item id="2148" countmax="100" chance="80000"/><!-- gold coin -->
<item id="2148" countmax="100" chance="70000"/><!-- gold coin -->
<item id="2160" countmax="3" chance="100000"/><!-- crystal coin -->
<item id="2143" countmax="7" chance="3000"/><!-- white pearl -->
<item id="2514" chance="1650"/><!-- mastermind shield -->
<item id="7590" chance="7000"/><!-- great mana potion -->
<item id="7591" chance="7000"/><!-- great health potion -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2148" countmax="83" chance="60000"/><!-- gold coin -->
<item id="7368" countmax="25" chance="100000"/><!-- assassin star -->
</inside>
</item>
</loot>
</monster>

Well, someone knows what to write here after killing a monster storage may help REp+
 
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