function onStepIn(cid, item, pos)
local level = 120
local storage = 25602
if getPlayerLookDir(cid) == 0 then
newdir = 2
elseif getPlayerLookDir(cid) == 1 then
newdir = 3
elseif getPlayerLookDir(cid) == 2 then
newdir = 0
else
newdir = 1
end
if item.actionid == 25602 then
if isPlayer(cid) == TRUE and getPlayerStorageValue(cid,storage) == nil then
doCreatureSay(cid, "Entering the Blood Halls", TALKTYPE_ORANGE_1)
setPlayerStorageValue(cid,25602,1)
else
return FALSE
end
end
return TRUE
end