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RevScripts Help | Converting AutoHeal Modal into revscript

miguelshta

Member
Joined
Mar 21, 2009
Messages
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creaturescripts/scripts/bot_functions/
Lua:
--[[
AUTOHEAL_STORAGE_PERCENTAGE_HEALTH = 182730
AUTOHEAL_STORAGE_SAY = 182731
AUTOHEAL_STORAGE_ISHEALING = 182732
]]

local spellTable = {
    ["exura"] = {id = 1},
    ["exura gran"] = {id = 2},
    ["exura ico"] = {id = 3},
    ["exura san"] = {id = 4},
    ["exura vita"] = {id = 5},
    ["exura gran san"] = {id = 6},
    ["exura gran ico"] = {id = 7},
    ["exura gran mas res"] = {id = 8}
}

function onThink(creature, interval)
    local player = Player(creature)
    if not player then
        return true
    end

    local percentageHealth = player:getStorageValue(AUTOHEAL_STORAGE_PERCENTAGE_HEALTH)
    local spellHealth = player:getStorageValue(AUTOHEAL_STORAGE_SAY)
    if not (percentageHealth < 0 or spellHealth < 0) then
        local spell
        for w, k in pairs(spellTable) do
            if k.id == spellHealth then
                spell = w
            end
        end
        local health = (player:getHealth()*100)/player:getMaxHealth()       
        if health <= percentageHealth then
            player:castSpell(spell, TALKTYPE_SAY)
        end
    end

    local percentageMana = player:getStorageValue(AUTOHEAL_STORAGE_PERCENTAGE_MANA)
    local itemMana = player:getStorageValue(AUTOHEAL_STORAGE_ITEM_MANA)
    if not (percentageMana < 0 or itemMana < 0) then
        local mana = (player:getMana()*100)/player:getMaxMana()   
        if mana <= percentageMana then
            if player:getItemCount(itemMana) >= 1 then
                broadcastMessage('usa pocao')
            else
            --    player:sendCancelMessage("You do not have enough"..ItemType(itemMana):getName():lower().."s.")
            end
        end
    end
    
    return true
end

Lua:
function onLogin(player)
    if player:getStorageValue(AUTOHEAL_STORAGE_PERCENTAGE_HEALTH) ~= -1 and
    player:getStorageValue(AUTOHEAL_STORAGE_SAY) ~= -1 then
        player:registerEvent("AutoHeal")
    end
    return true
end

Lua:
local config = {
    minValue = 1,
    maxValue = 99
}

local spellTable = {
    ["exura"] = {id = 1},
    ["exura gran"] = {id = 2},
    ["exura ico"] = {id = 3},
    ["exura san"] = {id = 4},
    ["exura vita"] = {id = 5},
    ["exura gran san"] = {id = 6},
    ["exura gran ico"] = {id = 7},
    ["exura gran mas res"] = {id = 8},
    ["exura sio"] = {id = 9}
}

function onTextEdit(player, item, text)
    if type(item) ~= "userdata" then return true end
    if item:getActionId() == 19000 then
        local percentage = tonumber(text)
        if percentage then
            for w, k in pairs (spellTable) do
                if k.id == player:getStorageValue(AUTOHEAL_STORAGE_SAY) then
                    spell = w
                end     
            end
            player:sendCancelMessage("[Auto Heal] Feature enabled.")
            player:sendTextMessage(MESSAGE_STATUS_WARNING, "[Auto Heal]\n"..
            "Amount of health: "..percentage.."%\n"..
            "Spell used: "..spell.."\n"..
            "Type !autoheal [0] to disable this feature.")
            player:setStorageValue(AUTOHEAL_STORAGE_PERCENTAGE_HEALTH, percentage)
            player:registerEvent('AutoHeal')
        else
            player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "[Auto Heal] Error:\nThe amount must be a number.")
            return true
        end
    elseif item:getActionId() == 19001 then
        local percentage = tonumber(text)
        if percentage then
            local fluid = ItemType(player:getStorageValue(AUTOHEAL_STORAGE_ITEM_MANA))
            if fluid:getId() then
                player:sendCancelMessage("[Auto Heal] Feature enabled.")
                player:sendTextMessage(MESSAGE_STATUS_WARNING, "[Auto Heal]\n"..
                "Amount of mana: "..percentage.."%\n"..
                "Item used: "..fluid:getName().."\n"..
                "Type !autoheal [0] to disable this feature.")
                player:setStorageValue(AUTOHEAL_STORAGE_PERCENTAGE_MANA, percentage)
                player:registerEvent('AutoHeal')
            else
                player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "[Auto Heal] Error:\nUnkown item.")
                return true
            end
        else
            player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "[Auto Heal] Error:\nThe amount must be a number.")
            return true
        end
    end
    player:unregisterEvent('autoHeal_textEdit')
    return true
end


Lua:
local lastUpdate = "29/08/2019"

local MESSAGE_ERROR_NO_HEALTH_SPELLS = "You do not have any healing spells."
local MESSAGE_ERROR_NO_MANA_ITEMS = "Your vocation is not allowed to use mana recover items."
local MESSAGE_ERROR_NO_HEALTH_ITEMS = "Your vocation is not allowed to use health recover items."

local spellTable = {
    Knight = {
        ["exura ico"] = {id = 3},
        ["exura gran ico"] = {id = 7}
    },
    Paladin = {
        ["exura"] = {id = 1},
        ["exura san"] = {id = 4},
        ["exura gran san"] = {id = 6},
    },
    Sorcerer = {
        ["exura"] = {id = 1},
        ["exura gran"] = {id = 2},   
        ["exura vita"] = {id = 5},
    },   
    Druid = {
        ["exura"] = {id = 1},
        ["exura gran"] = {id = 2},   
        ["exura vita"] = {id = 5},
        ["exura gran mas res"] = {id = 8},
        ["exura sio"] = {id = 9}
    }
}

local itemTable = {
    Health = {
        Knight = {
            [1] = {itemid = 7618, itemname = "health potion"},
            [2] = {itemid = 7588, itemname= "strong health potion"},
            [3] = {itemid = 7591, itemname= "great health potion"},
            [4] = {itemid = 8473, itemname= "ultimate health potion"},
            [5] = {itemid = 26031, itemname= "supreme health potion"},
        },
        Paladin = {
            [1] = {itemid = 7618, itemname = "health potion"},
            [2] = {itemid = 7588, itemname= "strong health potion"},
            [3] = {itemid = 8472, itemname= "great spirit potion"},
            [4] = {itemid = 26030, itemname= "ultimate spirit potion"}
        },
        Mage = {
            [1] = {itemid = 7618, itemname = "health potion"},
        },
        None = {
            [1] = {itemid = 7618, itemname = "health potion"},
        }
    },
    Mana = {
        Mage = {
            [1] = {itemid = 7620, itemname = "mana potion"},
            [2] = {itemid = 7589, itemname= "strong mana potion"},
            [3] = {itemid = 7590, itemname= "great mana potion"},
            [4] = {itemid = 26029, itemname= "ultimate mana potion"}
        },
        Paladin = {
            [1] = {itemid = 7620, itemname = "mana potion"},
            [2] = {itemid = 7590, itemname= "great mana potion"},
        },
        Knight = {
            [1] = {itemid = 7620, itemname = "mana potion"},
        },
        None = {
            [1] = {itemid = 7620, itemname = "mana potion"},
        }
    }
}

local options = {
    [1] = "Health",
    [2] = "Mana",
    [3] = "About"
}

local healthOptions = {
    [1] = "Spell List",
    [2] = "Item List"
}

local j = {}
local choiceCount

function onModalWindow(player, modalWindowId, buttonId, choiceId)
    local vNumber = player:getVocation():getId()
    local spellName = ""
    

    if modalWindowId == Modal.autoHealOptions and buttonId == 100 and choiceId == 1 then
        player:unregisterEvent("autoHeal_modal")
        local title = "Choose a method"
        local desc = "Choose the way that you want to be healed"
        local window = ModalWindow(Modal.autoHealHealthOptions, title, desc)
        for i = 1, #healthOptions do
            window:addChoice(i, healthOptions[i])
        end
        window:addButton(110, 'Next')
        window:setDefaultEnterButton(110)
        window:addButton(111, 'Back')
        window:setDefaultEscapeButton(111)
        window:sendToPlayer(player)
        return true
    elseif modalWindowId == Modal.autoHealHealthOptions and buttonId == 110 and choiceId == 1 then
        player:unregisterEvent("autoHeal_modal")
        local title = "Healing Spells"
        local desc = "Choose a spell to heal yourself"
        local window = ModalWindow(Modal.autoHealSpellList, title, desc)
        if isInArray({1, 5}, vNumber) then
            for w, spell in pairs(spellTable.Sorcerer) do
                window:addChoice(spell.id, w)
            end
        elseif isInArray({2, 6}, vNumber) then
            for w, spell in pairs(spellTable.Druid) do
                window:addChoice(spell.id, w)
            end
        elseif isInArray({3, 7}, vNumber) then
            for w, spell in pairs(spellTable.Knight) do
                window:addChoice(spell.id, w)
            end
        elseif isInArray({4, 8}, vNumber) then
            for w, spell in pairs(spellTable.Paladin) do
                window:addChoice(spell.id, w)
            end
        else
            player:sendCancelMessage('You don\'t have any healing spell.')
            return true
        end
        choiceCount = window:getChoiceCount()
        window:addButton(110, 'Next')
        window:setDefaultEnterButton(110)
        window:addButton(111, 'Back')
        window:setDefaultEscapeButton(111)
        window:sendToPlayer(player)
        return true
    elseif modalWindowId == Modal.autoHealSpellList and buttonId == 110 then
        if choiceCount < 1 then
            player:sendCancelMessage(MESSAGE_ERROR_NO_HEALTH_SPELLS)
            return true
        end
        player:sendCancelMessage("Type the amount of health.")
        player:registerEvent('autoHeal_textEdit')
        player:setStorageValue(AUTOHEAL_STORAGE_SAY, choiceId)
        local itemVirt = Game.createItem(1947, 1)
        itemVirt:setActionId(19000)
        player:showTextDialog(itemVirt, "" , true, 2)
        return true
    elseif modalWindowId == Modal.autoHealHealthOptions and buttonId == 110 and choiceId == 2 then
        player:unregisterEvent("autoHeal_modal")
        local title = "Healing Items"
        local desc = "Choose an item to heal yourself"
        local window = ModalWindow(Modal.autoHealItemList, title, desc)
        if isInArray({2, 6, 1, 5}, vNumber) then
            for i = 1, #itemTable.Health.Mage do
                window:addChoice(i, itemTable.Health.Mage[i].itemname)
                j[i] = itemTable.Health.Mage[i].itemid
            end
        elseif isInArray({3, 7}, vNumber) then
            for i = 1, #itemTable.Health.Knight do
                window:addChoice(i, itemTable.Health.Knight[i].itemname)
                j[i] = itemTable.Health.Knight[i].itemid
            end
        elseif isInArray({4, 8}, vNumber) then
            for i = 1, #itemTable.Health.Paladin do
                window:addChoice(i, itemTable.Health.Paladin[i].itemname)
                j[i] = itemTable.Health.Paladin[i].itemid
            end
        else
            for i = 1, #itemTable.Health.None do
                window:addChoice(i, itemTable.Health.None[i].itemname)
                j[i] = itemTable.Health.None[i].itemid
            end
        end
        choiceCount = window:getChoiceCount()
        window:addButton(110, 'Next')
        window:setDefaultEnterButton(110)
        window:addButton(111, 'Back')
        window:setDefaultEscapeButton(111)
        window:sendToPlayer(player)
        return true
    elseif modalWindowId == Modal.autoHealOptions and buttonId == 100 and choiceId == 2 then
        player:unregisterEvent("autoHeal_modal")
        local title = "Mana Recover"
        local desc = "Choose an item to recover your mana"
        local window = ModalWindow(Modal.autoHealManaItems, title, desc)
        if isInArray({2, 6, 1, 5}, vNumber) then
            for i = 1, #itemTable.Mana.Mage do
                window:addChoice(i, itemTable.Mana.Mage[i].itemname)
                j[i] = itemTable.Mana.Mage[i].itemid
            end
        elseif isInArray({3, 7}, vNumber) then
            for i = 1, #itemTable.Mana.Knight do
                window:addChoice(i, itemTable.Mana.Knight[i].itemname)
                j[i] = itemTable.Mana.Knight[i].itemid
            end
        elseif isInArray({4, 8}, vNumber) then
            for i = 1, #itemTable.Mana.Paladin do
                window:addChoice(i, itemTable.Mana.Paladin[i].itemname)
                j[i] = itemTable.Mana.Paladin[i].itemid
            end
        else
            for i = 1, #itemTable.Mana.None do
                window:addChoice(i, itemTable.Mana.None[i].itemname)
                j[i] = itemTable.Mana.Paladin[i].itemid
            end
        end
        choiceCount = window:getChoiceCount()
        window:addButton(110, 'Next')
        window:setDefaultEnterButton(110)
        window:addButton(111, 'Back')
        window:setDefaultEscapeButton(111)
        window:sendToPlayer(player)
        return true
    elseif modalWindowId == Modal.autoHealManaItems and buttonId == 110 then
        if choiceCount < 1 then
            player:sendCancelMessage(MESSAGE_ERROR_NO_MANA_ITEMS)
            return true
        end
        player:sendCancelMessage("Type the amount of mana.")
        player:registerEvent('autoHeal_textEdit')
        player:setStorageValue(AUTOHEAL_STORAGE_ITEM_MANA, j[choiceId])
        local itemVirt = Game.createItem(1947, 1)
        itemVirt:setActionId(19001)
        player:showTextDialog(itemVirt, "" , true, 2)
        return true
    elseif modalWindowId == Modal.autoHealOptions and buttonId == 100 and choiceId == 3 then
        player:unregisterEvent("autoHeal_modal")
        local title = "About"
        local desc = "System made by: worthdavi\nVersion: 0.1\nLast update: "..lastUpdate
        local window = ModalWindow(Modal.autoHealAbout, title, desc)
        window:addButton(110, 'Back')
        window:setDefaultEnterButton(110)
        window:addButton(111, 'Close')
        window:setDefaultEscapeButton(111)
        window:sendToPlayer(player)
        return true
    -- Coming back to healing methods
    elseif (modalWindowId == Modal.autoHealSpellList or modalWindowId == Modal.autoHealItemList) and buttonId == 111 then
        player:unregisterEvent("autoHeal_modal")
        local title = "Choose a method"
        local desc = "Choose the way that you want to be healed"
        local window = ModalWindow(Modal.autoHealHealthOptions, title, desc)
        for i = 1, #healthOptions do
            window:addChoice(i, healthOptions[i])
        end
        window:addButton(110, 'Next')
        window:setDefaultEnterButton(110)
        window:addButton(111, 'Back')
        window:setDefaultEscapeButton(111)
        window:sendToPlayer(player)
        return true
    -- Coming back to main menu
    elseif (modalWindowId == Modal.autoHealAbout and buttonId == 110) or (modalWindowId == Modal.autoHealHealthOptions and buttonId == 111)
    or (modalWindowId == Modal.autoHealManaItems and buttonId == 111) then
        player:registerEvent("ModalWindow_autoHeal")
        local title = "-- Auto Heal --"
        local message = "Choose an option below:"   
        local window = ModalWindow(Modal.autoHealOptions, title, message)   
        for i = 1, #options do
            window:addChoice(i, options[i])
        end   
        window:addButton(100, 'Next')
        window:setDefaultEnterButton(100)
        window:addButton(101, 'Close')
        window:setDefaultEscapeButton(101)       
        window:sendToPlayer(player)
        return true
    end
    return true
end
 
There are missing files for the system to work in modal windows, functions or maybe the talkaction to activate the bot. or in lib the functions.
 
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