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OTClient Help enable wings and auras otcv8

johnsamir

Advanced OT User
Joined
Oct 13, 2009
Messages
965
Solutions
6
Reaction score
165
Location
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Hello i have added wings and auras to the server. everything is client sided i have already test it. wings and auras are working in non edited otcv8 but in mine otcv8 it does not. If i click on wings options i can see the wings added into the server but it can't be weared by platers ( this happens in my custon otcv8( because as i've stated in the non edited otcv8 it does work
i must add that i can't simply change the game:eek:utfit folder, because my otclient is older


here in my outfit.iua the one from the edited client
outfit.otui
Code:
PartCheckBoxes < Panel
  height: 18

  ButtonBox
    id: head
    font: verdana-11px-antialised
    !text: tr('Head')
    anchors.verticalCenter: parent.verticalCenter
    anchors.left: parent.left
    checked: true
    width: 62
    height: 18

  ButtonBox
    id: primary
    font: verdana-11px-antialised
    !text: tr('Primary')
    anchors.verticalCenter: prev.verticalCenter
    anchors.left: prev.right
    width: 62
    height: 18

  ButtonBox
    id: secondary
    font: verdana-11px-antialised
    !text: tr('Secondary')
    anchors.verticalCenter: prev.verticalCenter
    anchors.left: prev.right
    width: 62
    height: 18

  ButtonBox
    id: detail
    font: verdana-11px-antialised
    !text: tr('Detail')
    anchors.verticalCenter: prev.verticalCenter
    anchors.left: prev.right
    width: 62
    height: 18

  ButtonBox
    id: randomizeButton
    font: verdana-11px-antialised
    !text: tr('Randomize')
    !tooltip: tr('Randomize characters outfit')
    anchors.verticalCenter: prev.verticalCenter
    anchors.left: prev.right
    width: 62
    height: 18
    @onClick: modules.game_outfit.randomize()

AppearanceCategory < Panel
  height: 20

  $!first:
    margin-top: 2

  CheckBox
    id: checkBox
    image-source: /images/ui/checkbox_round
    anchors.verticalCenter: parent.verticalCenter
    anchors.left: parent.left
    margin-left: 5
    width: 90
    text: Outfit:
    @onClick: modules.game_outfit.onOptionChange(self:getParent():getId(), self:isChecked(), self)

  FlatLabel
    id: description
    anchors.verticalCenter: prev.verticalCenter
    anchors.left: prev.right
    anchors.right: parent.right
    margin-right: 5
    text-align: center
    text: -

WindowPanel < Panel
  image-source: /images/ui/window
  image-border: 6
  image-border-top: 27
  padding: 5
  padding-top: 8

OptionsCheckBox < Panel
  image-source: /images/ui/panel_flat
  image-border: 1
  padding: 2
  padding-left: 7
  height: 22

  CheckBox
    id: check
    anchors.centerIn: parent
    anchors.left: parent.left
    anchors.right: parent.right
    text-align: left
    @onCheckChange: modules.game_outfit.onOptionChange(self:getParent():getId(), self:isChecked(), self)

  $!first:
    margin-top: 3

PreviewCreaturePanel < FlatPanel
  padding: 3

  Button
    id: rotateLeft
    anchors.left: parent.left
    anchors.bottom: parent.bottom
    size: 20 20
    text: <
    @onClick: modules.game_outfit.rotatePreview(self:getId())

  Button
    id: rotateRight
    anchors.right: parent.right
    anchors.bottom: parent.bottom
    size: 20 20
    text: >
    @onClick: modules.game_outfit.rotatePreview(self:getId())

  UICreature
    id: creature
    size: 100 100
    anchors.verticalCenter: parent.verticalCenter
    anchors.horizontalCenter: parent.horizontalCenter

ConfigurePanel < WindowPanel
  width: 150
  padding: 3

  Label
    id: title
    margin-top: 5
    anchors.horizontalCenter: parent.horizontalCenter
    anchors.top: parent.top
    font: verdana-11px-rounded
    text: Configure

  Panel
    id: options
    anchors.fill: parent
    anchors.top: prev.bottom
    margin-top: 1
    padding: 5
    layout: verticalBox

SmallPreviewTile < UICheckBox
  padding: 5
  @onClick: modules.game_outfit.onElementSelect(self)
  image-source: /images/ui/button
  image-color: #dfdfdf
  image-clip: 0 0 22 23
  image-border: 10
  opacity: 1.0

  $pressed:
    image-clip: 0 46 22 23

  $hover:
    opacity: 0.75

  UICreature
    id: creature
    size: 60 60
    anchors.top: parent.top
    anchors.horizontalCenter: parent.horizontalCenter
    phantom: true
    creature-fixed-size: true

  UIWidget
    id: item
    anchors.fill: prev
    phantom: true

  Label
    id: title
    anchors.left: parent.left
    anchors.right: parent.right
    anchors.bottom: parent.bottom
    text-align: center
    font: verdana-11px-rounded    

  $checked:
    border-width: 1
    border-color: #ffffff

  $!checked:
    border-width: 0  

LargePreviewTile < UICheckBox
  padding: 15 15 2 15
  @onClick: modules.game_outfit.onElementSelect(self)
  image-source: /images/ui/button
  image-color: #dfdfdf
  image-clip: 0 0 22 23
  image-border: 10
  opacity: 1.0

  $pressed:
    image-clip: 0 46 22 23

  UICreature
    id: outfit
    size: 60 60
    anchors.left: parent.left
    margin-left: 10
    anchors.top: parent.top
    phantom: true
 
  UICreature
    id: mount
    size: 60 60
    anchors.right: parent.right
    margin-right: 10
    anchors.top: parent.top
    phantom: true

  UICreature
    id: wings
    size: 60 60
    anchors.right: parent.right
    margin-right: 10
    anchors.top: parent.top
    phantom: true

  Label
    id: title
    anchors.left: parent.left
    anchors.right: parent.right
    anchors.bottom: parent.bottom
    text-align: center
    font: verdana-11px-rounded    

  $checked:
    border-width: 1
    border-color: #ffffff

  $!checked:
    border-width: 0  

FilterPanel < WindowPanel
  size: 242 56
  padding-left: 10
  padding-right: 10
  padding-bottom: 8

  Label
    id: title
    anchors.left: parent.left
    anchors.right: parent.right
    text-align: center
    anchors.top: parent.top
    font: verdana-11px-rounded
    text: Filter outfits

  Button
    id: clear
    anchors.right: parent.right
    anchors.bottom: parent.bottom
    size: 20 20
    text: X
    @onClick: modules.game_outfit.clearFilterText()

  TextEdit
    id: filterWindow
    anchors.right: prev.left
    anchors.left: parent.left
    anchors.bottom: parent.bottom
    height: 20
    placeholder: Type to search
    placehoder-color: black
    @onTextChange: modules.game_outfit.onFilterList(self:getText())

PresetPanel < WindowPanel
  size: 242 47
  padding-left: 2
  padding-bottom: 2

  Label
    id: title
    anchors.horizontalCenter: parent.horizontalCenter
    anchors.top: parent.top
    font: verdana-11px-rounded
    text: Manage Presets

  Button
    id: new
    size: 45 18
    font: verdana-11px-antialised
    text: New
    anchors.left: parent.left
    anchors.bottom: parent.bottom
    margin-bottom: 6
    margin-left: 25
    @onClick: modules.game_outfit.onPresetButtonPress(self:getId())

  Button
    id: rename
    size: 45 18
    font: verdana-11px-antialised
    text: Rename
    anchors.left: prev.right
    margin-left: 3
    anchors.verticalCenter: prev.verticalCenter
    @onClick: modules.game_outfit.onPresetButtonPress(self:getId())
   

  Button
    id: save
    size: 45 18
    font: verdana-11px-antialised
    text: Save
    anchors.left: prev.right
    margin-left: 3
    anchors.verticalCenter: prev.verticalCenter
    @onClick: modules.game_outfit.onPresetButtonPress(self:getId())

  Button
    id: delete
    size: 45 18
    font: verdana-11px-antialised
    text: Delete
    anchors.left: prev.right
    margin-left: 3
    anchors.verticalCenter: prev.verticalCenter  
    @onClick: modules.game_outfit.onPresetButtonPress(self:getId())

PreviewPanel < WindowPanel
  size: 477 205

  Label
    id: title
    anchors.horizontalCenter: parent.horizontalCenter
    anchors.top: parent.top
    font: verdana-11px-rounded
    text: Preview Selection

  FlatPanel
    id: options
    anchors.top: parent.top
    anchors.left: parent.left
    anchors.bottom: parent.bottom
    margin: 3
    margin-top: 19
    padding: 5
    width: 120
    layout: verticalBox

    Label
      font: verdana-11px-rounded
      text-align: center
      text: Show:

  PreviewCreaturePanel
    id: creaturePanel
    margin: 3
    margin-top: 19
    anchors.fill: parent
    anchors.left: prev.right

AppearancePanel < WindowPanel
  layout:
    type: verticalBox
    fit-children: true

  Panel
    id: categories
    margin-top: 20
    layout:
      type: verticalBox
      fit-children: true

  PartCheckBoxes
    id: parts
    margin-top: 3
    margin-left: 7

  Panel
    id: colorBoxPanel
    padding: 2 2 2 5
    layout:
      type: grid
      cell-size: 14 14
      cell-spacing: 2
      num-columns: 19
      num-lines: 7
      fit-children: true

ListBox < ScrollableFlatPanel
  width: 242
  padding-top: 6
  padding-left: 6
  padding-bottom: 6
  layout:
    type: grid
    num-columns: 2
    cell-size: 106 100
    cell-spacing: 6
    flow: true

OutfitWindow < MainWindow
  size: 760 519
  padding-top: 35
  !text: tr('Customize Character')

  FilterPanel
    id: search
    anchors.top: parent.top
    anchors.right: parent.right

  PresetPanel
    id: preset
    anchors.fill: prev
    visible: false

  ListBox
    id: list
    anchors.top: prev.bottom
    margin-top: 5
    anchors.right: parent.right
    anchors.bottom: bottomSep.top
    margin-bottom: 5
    vertical-scrollbar: scrollBar

  VerticalScrollBar
    id: scrollBar
    anchors.top: list.top
    anchors.bottom: list.bottom
    anchors.right: list.right
    step: 14
    pixels-scroll: true

  PreviewPanel
    id: preview
    anchors.top: parent.top
    anchors.left: parent.left

  ConfigurePanel
    id: config
    anchors.top: prev.bottom
    margin-top: 5
    anchors.bottom: bottomSep.top
    margin-bottom: 5
    anchors.left: parent.left

  AppearancePanel
    id: appearance
    anchors.left: prev.right
    anchors.top: preview.bottom
    anchors.right: preview.right
    margin: 5 0 5 5
 
  Label
    anchors.top: prev.top
    margin-top: 8
    anchors.horizontalCenter: prev.horizontalCenter
    font: verdana-11px-rounded
    text: Change Appearance

  HorizontalSeparator
    id: bottomSep
    anchors.right: parent.right
    anchors.left: parent.left
    anchors.bottom: closeButton.top
    margin-bottom: 8  

  Button
    id: closeButton
    !text: tr('Cancel')
    font: verdana-11px-antialised
    anchors.right: parent.right
    anchors.bottom: parent.bottom
    size: 45 21
    @onClick: modules.game_outfit.destroy()

  Button
    id: okButton
    !text: tr('Ok')
    font: verdana-11px-antialised
    anchors.right: prev.left
    margin-right: 7
    anchors.bottom: parent.bottom
    size: 45 21
    @onClick: modules.game_outfit.accept()

here is the otfit.lua from the non edited..otc
and here's the outfit.otui

can somebody tell me or points me out what might be missing?
 
Solution
Go game.cpp and change

this
Lua:
Wing* wing = wings.getWingByID(outfit.lookWings);
to
Lua:
Wing* wing = wings.getWingByClientID(outfit.lookWings);

and

this
Lua:
Aura* aura = auras.getAuraByID(outfit.lookAura);
to
Lua:
Aura* aura = auras.getAuraByClientID(outfit.lookAura);
Now I understand that you were saying that players can't use auras or wings shaders, etc. Take a look here, and I also recommend that you use OTClient v8 from the Academy, which is the latest version.


 
Now I understand that you were saying that players can't use auras or wings shaders, etc. Take a look here, and I also recommend that you use OTClient v8 from the Academy, which is the latest version.


yes it's working with latest otc don't know why with my older otc it does not :/
 
Go game.cpp and change

this
Lua:
Wing* wing = wings.getWingByID(outfit.lookWings);
to
Lua:
Wing* wing = wings.getWingByClientID(outfit.lookWings);

and

this
Lua:
Aura* aura = auras.getAuraByID(outfit.lookAura);
to
Lua:
Aura* aura = auras.getAuraByClientID(outfit.lookAura);
 
Solution
Go game.cpp and change

this
Lua:
Wing* wing = wings.getWingByID(outfit.lookWings);
to
Lua:
Wing* wing = wings.getWingByClientID(outfit.lookWings);

and

this
Lua:
Aura* aura = auras.getAuraByID(outfit.lookAura);
to
Lua:
Aura* aura = auras.getAuraByClientID(outfit.lookAura);
I already sent it to him. He followed your tutorial yesterday, haha.

Yes, it's just a problem with the old part of the OTClient he's using. I talked to him and recommended using the latest OTClient, which is already working.
 
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