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[Help] How to get templepos by townid?

Jonern

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Topic says it all.

How can I get the position that the temple in a town is located so that I can teleport a player there without entering all the coordinates for each town in the script?

Or hasn't that Lua function been made?
 
Last edited:
Movements.

<action id on teleport and action id on script: setplayerpos or w/e on the action id)

Sorry for bad explanation.
 
I am creating a movement script...

And I'm making an island where you can choose what town to start in.

And I didn't quite understand what you meant.
 
Townid thing doesnt really work. i mean i made it so you start in thais on my map. but somehow. when u die. you end up in venore.

how do i change the townid co-ordinates? i havnt found it!
 
That is done in the map editor, check out "Edit towns" in one of the menus (cant remember which).

And it is the position set there I want to get by some Lua function.
 
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