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Lua [HELP] Implementing Critical Hit System and Elemental Damage Sync in TFS 0.2.x (8.6 Protocol)

Kelah

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Hello, I'm asking because I've been trying to do this and I can't achieve it, not even with AI assistance. Has anyone managed to create a critical hit system for TFS 0.2.x with the 8.6 protocol?


My server doesn't have a critical hit system implemented, so I'm trying to add one from scratch.


Another thing I've been trying to do is make it so that if a knight has an elemental weapon (let's say it's ice), when using exori, that spell deals ice damage as well!


Because all spells deal physical damage and they don’t respect the element of the equipped weapon!
 
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