hey guys,
firstly im very new to all this, but my idea is i want to make a monster thats shape and spells change dependant on its total hp. so i guess im asking is it possible to reference the creature total health (or damage taken) and then make this change the monster. ill try my best to demonsrtate below.
you have a monster with 300 hp it looks like a rat -> you do 20 damage (280hp left) creature changes to firedevil(now it can use fireball etc) 100 damage (180 hp left) it changes to a demon (all demon spells can be used).
i hope you understand what im trying to say. really i want to make it harder monsters if not my own ones and yeh you get the idea. thanks peoples.
firstly im very new to all this, but my idea is i want to make a monster thats shape and spells change dependant on its total hp. so i guess im asking is it possible to reference the creature total health (or damage taken) and then make this change the monster. ill try my best to demonsrtate below.
you have a monster with 300 hp it looks like a rat -> you do 20 damage (280hp left) creature changes to firedevil(now it can use fireball etc) 100 damage (180 hp left) it changes to a demon (all demon spells can be used).
i hope you understand what im trying to say. really i want to make it harder monsters if not my own ones and yeh you get the idea. thanks peoples.