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Lua Help MW/wild growth Rune tfs 1.0

GuiValladao

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Hi, I put my server in no-pvo but the magic wall and wild growth runes don't disappear when I walk over them. Someone could help me?
 
You must make them decay in items.xml by default for what ever reason they do not in some data packs.

Edit:
Or did I misunderstand? Non pvp mwall/growth are suppose to be walkable, I didn't know they were suppose to disappear when you step on them o_O?
 
Well then, learn something new every day.

movements.xml
Code:
<movevent type="StepIn" itemid="YOUR_MWALL_ID_HERE" event="script" value="remove_non_pvp_walls.lua"/>
<movevent type="StepIn" itemid="YOUR_GROWTH_ID_HERE" event="script" value="remove_non_pvp_walls.lua"/>

movements/scripts/remove_non_pvp_walls.lua
Code:
function onStepIn(cid, item, position, lastPosition, fromPosition, toPosition, actor)
    doRemoveItem(item.uid)
    return true
end

As always, remember to convert to 1.0+ format as I do not have that version of tfs.
 
movements.xml

Code:
<movevent event="StepIn" actionid="1497" script="others/removewall.lua"/>
    <movevent event="StepIn" actionid="1499" script="others/removewall.lua"/>

movements/scripts/others/removewall.lua

Code:
function onStepIn(cid, item, position, lastPosition, fromPosition, toPosition, actor)
    doRemoveItem(item.uid)
    return true
end
 
http://prntscr.com/65lktl
6MmE592Ct.png


don't work :s
 
Last edited:
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