local orcrider = {lookType = 4, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}
setCombatCondition(combat, condition)
local speed = createConditionObject(CONDITION_HASTE)
setConditionParam(speed, CONDITION_PARAM_TICKS, time)
setConditionFormula(speed, 0.7, -56, 0.7, -56)
setCombatCondition(combat, speed)
local outfit = createConditionObject(CONDITION_OUTFIT)
setConditionParam(outfit, CONDITION_PARAM_TICKS, time)
addOutfitCondition(outfit, orcrider.lookTypeEx, orcrider.lookType, orcrider.lookHead, orcrider.lookBody, orcrider.lookLegs, orcrider.lookFeet)
setCombatCondition(combat, outfit)
function onCastSpell(cid, var)
if (not isPlayerPzLocked(cid)) then
return doCombat(cid, combat, var)
end
return true
end