Fabio Martins
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- Joined
- Jul 25, 2014
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-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
-- //
COH_PUSHTIME = 10800 -- Tempo (em segundos) de exhausted para usar o comando !gocastle - Padrão (3 horas)
COH_AREA = {{x = 32458, y = 32332, z = 7}, {x = 32558, y = 32429, z = 7}} -- Canto superior esquerdo / inferior direito do Castle
-- // Não mexa daqui para baixo
COH_STATUS = 201320111714
COH_PREPARE1 = 201320111715
COH_PUSHSTOR = 201320111716
COH_PREPARE2 = 201320111717
function doCastleRemoveEnemies()
for index, creature in ipairs(getPlayersOnline()) do
if isInArea(getThingPos(creature), COH_AREA[1], COH_AREA[2]) then
if getPlayerGuildName(creature) ~= getGlobalStorageValue(COH_STATUS) then
doTeleportThing(creature, getTownTemplePosition(getPlayerTown(creature)))
end
end
end
return true
end
-------------------------------------------------------------------------
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
-- //
function onStepIn(cid, item, pos, fromPosition)
local pos = getThingPos(cid)
if item.actionid == 16203 then
if not isPlayer(cid) then
return true
end
if getGlobalStorageValue(COH_STATUS) == getPlayerGuildName(cid) then
doSendMagicEffect(getThingPos(cid), 14)
doSendAnimatedText(pos, "CoH", math.random(1, 255))
else
doSendMagicEffect(getThingPos(cid), 2)
doTeleportThing(cid, fromPosition, false)
doPlayerSendCancel(cid, "[CoH] Você não pertence á guild "..getGlobalStorageValue(COH_STATUS)..".")
end
return true
end
if item.actionid == 16202 then
if not isPlayer(cid) then
return true
end
if getPlayerGuildId(cid) > 0 then
if (getGlobalStorageValue(COH_STATUS) ~= getPlayerGuildName(cid)) then
doPlayerSendTextMessage(cid, 20, "[Castle of Honor] Você e sua guild estão no comando, os antigos donos ["..tostring(getGlobalStorageValue(COH_STATUS)).."] podem se vingar!")
setGlobalStorageValue(COH_PREPARE1, -1)
setGlobalStorageValue(COH_PREPARE2, -1)
setGlobalStorageValue(COH_STATUS, getPlayerGuildName(cid))
doCastleRemoveEnemies()
doBroadcastMessage("[Castle of Honor] O jogador ["..getCreatureName(cid).."] e sua guild ["..getPlayerGuildName(cid).."] estão no comando do castelo, vá dominar e impedir isso!")
end
else
doSendMagicEffect(pos, 2)
doTeleportThing(cid, fromPosition, false)
doPlayerSendCancel(cid, "[CoH] Você não possui uma guild.")
end
return true
end
if item.actionid == 16200 then
if not isPlayer(cid) then
return true
end
if getPlayerGuildId(cid) > 0 then
doSendAnimatedText(pos, "CoH", math.random(1, 255))
if (getGlobalStorageValue(COH_PREPARE1) ~= getPlayerGuildName(cid)) and ((getGlobalStorageValue(COH_PREPARE2) ~= getPlayerGuildName(cid))) then
setGlobalStorageValue(COH_PREPARE1, getPlayerGuildName(cid))
doBroadcastMessage("[Castle of Honor] Atenção! A guild "..getPlayerGuildName(cid).." está tentando dominar o castelo, preparem-se!")
end
else
doSendMagicEffect(pos, 2)
doTeleportThing(cid, fromPosition, false)
doPlayerSendCancel(cid, "[CoH] Você não possui uma guild.")
return true
end
end
if item.actionid == 16201 then
if not isPlayer(cid) then
return true
end
doSendAnimatedText(pos, "CoH", math.random(1, 255))
if (getGlobalStorageValue(COH_PREPARE2) ~= getPlayerGuildName(cid)) then
setGlobalStorageValue(COH_PREPARE2, getPlayerGuildName(cid))
doBroadcastMessage("[Castle of Honor] Atenção! A guild "..getPlayerGuildName(cid).." está muito próxima do domínio, ataquem!")
end
end
return true
end
Please see this post, also use code tags for code thanks.
https://otland.net/threads/update-script-to-tfs-1-2.246658/#post-2399658
i can ..
please update for me ?
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
-- //
COH_PUSHTIME = 10800 -- Tempo (em segundos) de exhausted para usar o comando !gocastle - Padrão (3 horas)
COH_AREA = {{x = 32458, y = 32332, z = 7}, {x = 32558, y = 32429, z = 7}} -- Canto superior esquerdo / inferior direito do Castle
-- // Não mexa daqui para baixo
COH_STATUS = 201320111714
COH_PREPARE1 = 201320111715
COH_PUSHSTOR = 201320111716
COH_PREPARE2 = 201320111717
function doCastleRemoveEnemies()
for index, creature in ipairs(getPlayersOnline()) do
if isInArea(getThingPos(creature), COH_AREA[1], COH_AREA[2]) then
if getPlayerGuildName(creature) ~= getGlobalStorageValue(COH_STATUS) then
doTeleportThing(creature, getTownTemplePosition(getPlayerTown(creature)))
end
end
end
return true
end
-------------------------------------------------------------------------
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
-- //
function onStepIn(cid, item, pos, fromPosition)
local pos = getThingPos(cid)
if item.actionid == 16203 then
if not isPlayer(cid) then
return true
end
if getGlobalStorageValue(COH_STATUS) == getPlayerGuildName(cid) then
doSendMagicEffect(getThingPos(cid), 14)
doSendAnimatedText(pos, "CoH", math.random(1, 255))
else
doSendMagicEffect(getThingPos(cid), 2)
doTeleportThing(cid, fromPosition, false)
doPlayerSendCancel(cid, "[CoH] Você não pertence á guild "..getGlobalStorageValue(COH_STATUS)..".")
end
return true
end
if item.actionid == 16202 then
if not isPlayer(cid) then
return true
end
if getPlayerGuildId(cid) > 0 then
if (getGlobalStorageValue(COH_STATUS) ~= getPlayerGuildName(cid)) then
doPlayerSendTextMessage(cid, 20, "[Castle of Honor] Você e sua guild estão no comando, os antigos donos ["..tostring(getGlobalStorageValue(COH_STATUS)).."] podem se vingar!")
setGlobalStorageValue(COH_PREPARE1, -1)
setGlobalStorageValue(COH_PREPARE2, -1)
setGlobalStorageValue(COH_STATUS, getPlayerGuildName(cid))
doCastleRemoveEnemies()
doBroadcastMessage("[Castle of Honor] O jogador ["..getCreatureName(cid).."] e sua guild ["..getPlayerGuildName(cid).."] estão no comando do castelo, vá dominar e impedir isso!")
end
else
doSendMagicEffect(pos, 2)
doTeleportThing(cid, fromPosition, false)
doPlayerSendCancel(cid, "[CoH] Você não possui uma guild.")
end
return true
end
if item.actionid == 16200 then
if not isPlayer(cid) then
return true
end
if getPlayerGuildId(cid) > 0 then
doSendAnimatedText(pos, "CoH", math.random(1, 255))
if (getGlobalStorageValue(COH_PREPARE1) ~= getPlayerGuildName(cid)) and ((getGlobalStorageValue(COH_PREPARE2) ~= getPlayerGuildName(cid))) then
setGlobalStorageValue(COH_PREPARE1, getPlayerGuildName(cid))
doBroadcastMessage("[Castle of Honor] Atenção! A guild "..getPlayerGuildName(cid).." está tentando dominar o castelo, preparem-se!")
end
else
doSendMagicEffect(pos, 2)
doTeleportThing(cid, fromPosition, false)
doPlayerSendCancel(cid, "[CoH] Você não possui uma guild.")
return true
end
end
if item.actionid == 16201 then
if not isPlayer(cid) then
return true
end
doSendAnimatedText(pos, "CoH", math.random(1, 255))
if (getGlobalStorageValue(COH_PREPARE2) ~= getPlayerGuildName(cid)) then
setGlobalStorageValue(COH_PREPARE2, getPlayerGuildName(cid))
doBroadcastMessage("[Castle of Honor] Atenção! A guild "..getPlayerGuildName(cid).." está muito próxima do domínio, ataquem!")
end
end
return true
end
Please see this post, also use code tags for code thanks.
https://otland.net/threads/update-script-to-tfs-1-2.246658/#post-2399658
i can ..
please update for me ?
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