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<Help> Server Bugs

Dan193

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Here is a list of problems that i have on my server (TFS SQL)

1) The Earth (ID=101) is just plain on both rme mapeditor and simones:



But on the server itself it goes like this:



Any 1 know why this is happening? (Its also the same in other areas of the map, caves etc)


2) Problems when starting the server:



3) After i have put energy, fire, poison, magic walls etc into the map from mapeditor they do not appear on the server?




Any one know hoe to fix any of these problems? Thank You
 
1. Server randomize some tiles to get more 'epic' effect.

2. Items:
There are no such types like preventLoss.
sloType = slotType
absorbPercentIce - what version of server do you use?
Events:
'event.die' = change it to death
'event.kill' doesn't exist in 0.2 tag, it has been implemented 2 days ago.

3. Well, there is part of decaying fields (I know about fire and energy one) and non-decaying ones, you have to test yourself.
 
Is it possible to turn the randomize thing off?

and... is it possible so that the first, poison field etc dont deacy?
 
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