_Aion_
Nothing Else
Hello, you can help me "read" and solve my problem?
In my server all day crash, in gdb crash say this.
but i dont know what is its.
In my server all day crash, in gdb crash say this.
Code:
#0 0x00000000004ddb9c in Game::addCreatureHealth (this=0xa3a780, list=...,
target=0x7f365cb84a20) at game.cpp:5173
it = {_M_node = 0x7f362412d860}
player = 0x0
#1 0x00000000004dabb5 in Game::combatChangeHealth (this=0xa3a780, params=...,
attacker=0x7f365dccdf90, target=0x7f365cb84a20, healthChange=-2147483620,
force=false) at game.cpp:4876
deny = false
statsChangeEvents = {<std::_List_base<CreatureEvent*, std::allocator<CreatureEvent*> >> = {
_M_impl = {<std::allocator<std::_List_node<CreatureEvent*> >> = {<__gnu_cxx::new_allocator<std::_List_node<CreatureEvent*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7f364de801c0,
_M_prev = 0x7f361c857360}}}, <No data fields>}
textColor = COLOR_NONE
magicEffect = MAGIC_EFFECT_NONE
list = @0x7f3621c64e30: {<std::_List_base<Creature*, std::allocator<Creature*> >> = {
_M_impl = {<std::allocator<std::_List_node<Creature*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Creature*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7f362412d860,
_M_prev = 0x7f3622598ec0}}}, <No data fields>}
elementDamage = 0