Hi, i know this is going to be a VERY noobish question but im sure i can get a quick simple answer
in my spells scripts there is usually the
setHealingFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 10, 10, 10, 10) formula...
is there something to replace it with so that i can simply put it to do strict amounts of damage or healing? like a math.random?
like
sethealingformula(combat, math.random(50,100)) or something like that? can someone give me an example with exura or something please? =] thank you!
EDIT!: can someone help me do it now, to do strict amount of damage? the healing worked perfectly but now i want the damage done like 50-100 random number of those to hit the target... thanks!
in my spells scripts there is usually the
setHealingFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 10, 10, 10, 10) formula...
is there something to replace it with so that i can simply put it to do strict amounts of damage or healing? like a math.random?
like
sethealingformula(combat, math.random(50,100)) or something like that? can someone give me an example with exura or something please? =] thank you!
EDIT!: can someone help me do it now, to do strict amount of damage? the healing worked perfectly but now i want the damage done like 50-100 random number of those to hit the target... thanks!
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