Devhir
A bit of Everything
- Joined
- Jul 22, 2008
- Messages
- 135
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travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 80, cost = 0, getPlayerVocation(cid) > 4 == 1
then }{ destination = {x=135, y=140, z=7} })
the command "getplayervocation (cid) > 4 == 1" means if the player is pormoted.
The npc ignores this part of the script, and just teleports weather promoted or not.
HELLP!!!!.
then }{ destination = {x=135, y=140, z=7} })
the command "getplayervocation (cid) > 4 == 1" means if the player is pormoted.
The npc ignores this part of the script, and just teleports weather promoted or not.
HELLP!!!!.