naod123456
Wazzaap
- Joined
- Mar 28, 2013
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Hi!
In my server i´m using rebirth system its a war server tfs 0.4 8.6.
When sombody prestige they keep their hp and mana i don´t whant that i whanna make so they get the mana and hp of the level they are this is my rebirth.lua
anyone ^^^
In my server i´m using rebirth system its a war server tfs 0.4 8.6.
When sombody prestige they keep their hp and mana i don´t whant that i whanna make so they get the mana and hp of the level they are this is my rebirth.lua
Code:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
return false
end
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
if(msgcontains(msg, 'prestige')) then
selfSay('Are you ready to prestige and start a new life?', cid)
talkState[talkUser] = 1
elseif(msgcontains(msg, 'yes') and talkState[talkUser] == 1) then
-------CONFIGS-------
local level = 250
local cost = 1
------/CONFIGS-------
-----LOCALS-----
local id = getPlayerGUID(cid)
local name = getCreatureName(cid)
local vocation = getPlayerVocation(cid)
local storage = getCreatureStorage(cid, 85987)
local Max_Rebirth = 1000 --Change this for the number of rebirths
----/LOCALS-----
if(getPlayerLevel(cid) >= level) then
if getCreatureStorage(cid, 85987) < Max_Rebirth then
if(doPlayerRemoveMoney(cid, cost) == TRUE) then
if(isInArray({5, 6, 7, 8}, vocation)) then
doCreatureSetStorage(cid, 85987, storage == -1 and 1 or storage + 1)
db.executeQuery('UPDATE players SET rebirths=rebirths+'.. 1 ..' WHERE id='..getPlayerGUID(cid))
doBroadcastMessage("" .. name .. " has just prestiged!", TALKTYPE_ORANGE_1)
doRemoveCreature(cid)
db.executeQuery("UPDATE `players` SET `level` = 80, `experience` = 4200")
db.executeQuery("UPDATE `players` SET `name` = '"..name.."' WHERE `id` ='"..id.."';")
else
selfSay('Please talk with Forgotten King and promote first.', cid)
talkState[talkUser] = 0
end
else
selfSay('You don\'t have enough money. You need to pay 1 gold to be rebirthed.', cid)
talkState[talkUser] = 0
end
else
selfSay('You have reached the maximum rebirth.', cid)
talkState[talkUser] = 0
end
else
selfSay('Only characters of level 250 or higher can be rebirthed.', cid)
talkState[talkUser] = 0
end
elseif(msgcontains(msg, 'no') and talkState[talkUser] == 1) then
selfSay('Okey. Come back when you feel ready.', cid)
talkState[talkUser] = 0
end
return true
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
anyone ^^^
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