guys please help me
this error is get:
please help me with it
im using tfs version: 1.0, patch: 1, build: 3429, timestamp: 1261647210.
please help me with it i use the function on rule 58
doTeleportThing(cid, win)
and on rule 195
doTeleportThing(cid, lose)
this error is get:
Code:
[08/12/2012 00:33:11] [Error - Npc interface]
[08/12/2012 00:33:11] data/npc/scripts/Agatha.lua:onThink
[08/12/2012 00:33:11] Description:
[08/12/2012 00:33:11] (luaDoTeleportThing) Thing not found
please help me with it
im using tfs version: 1.0, patch: 1, build: 3429, timestamp: 1261647210.
please help me with it i use the function on rule 58
doTeleportThing(cid, win)
and on rule 195
doTeleportThing(cid, lose)
Code:
local focus = 0
local max_distance = 8
local talk_start = 0
local conv = 0
local fighting = false
local challenger = 0
local afk_limit_time = 30 -- seconds
local afk_time = 0 -- don't change
local battle_turn = 1 -- don't change
local challenger_turn = 0 -- don't change
local lose = {x=1050, y=1050, z=6}
local win = {x=1050, y=1050, z=6}
local pokemons = {
{name = "Geodude", level = 56, extralevel = 12, sex = SEX_MALE, nick = "", ball = "normal"},
{name = "Rhyhorn", level = 54, extralevel = 17, sex = SEX_MALE, nick = "", ball = "normal"},
{name = "Graveler", level = 62, extralevel = 19, sex = SEX_MALE, nick = "", ball = "normal"},
{name = "Onix", level = 80, extralevel = 12, sex = SEX_MALE, nick = "", ball = "normal"},
{name = "Golem", level = 86, extralevel = 18, sex = SEX_MALE, nick = "Golemniso", ball = "normal"},
}
function onThingMove(creature, thing, oldpos, oldstackpos)
end
local function doSummonGymPokemon(npc)
local this = npc
if not isCreature(this) then return true end
if #getCreatureSummons(this) >= 1 or focus == 0 then return true end
local it = pokemons[battle_turn]
doSummonMonster(this, it.name)
local summon = getCreatureSummons(this)[1]
local balleffect = pokeballs["normal"].effect
if it.ball and pokeballs[it.ball] then
balleffect = pokeballs[it.ball].effect
end
doSendMagicEffect(getThingPos(summon), balleffect)
setPlayerStorageValue(summon, 10000, balleffect)
setPlayerStorageValue(summon, 10001, gobackmsgs[math.random(#gobackmsgs)].back:gsub("doka", it.nick ~= "" and it.nick or it.name))
setPlayerStorageValue(summon, 1007, it.nick ~= "" and it.nick or it.name)
doSetMonsterGym(summon, focus)
local name = it.nick ~= "" and it.nick or getCreatureName(this).."s "..it.name
setWildPokemonLevel(summon, it.level, getPokemonStatus(it.name, (it.extralevel + it.level)), name, 1.5)
doCreatureSay(this, gobackmsgs[math.random(#gobackmsgs)].go:gsub("doka", getPlayerStorageValue(summon, 1007)), 1)
fighting = true
battle_turn = battle_turn + 1
end
function onThingMove(creature, thing, oldpos, oldstackpos)
end
local function doWinDuel(cid, npc)
if not isCreature(cid) then return true end
doCreatureSay(npc, "You won the duel! Congratulations, take this trophy as a prize.", 1)
doPlayerAddItem(cid, 7377, 30)
doTeleportThing(cid, win)
end
function onCreatureSay(cid, type, msg)
local msg = string.lower(msg)
if focus == cid then
talk_start = os.clock()
end
if msgcontains(msg, 'hi') and focus == 0 and getDistanceToCreature(cid) <= 4 then
focus = cid
talk_start = os.clock()
conv = 1
selfSay("Hello "..getCreatureName(cid)..", my name is Brock and I'm Pewter's Gym Leader. How may I help you?")
return true
end
if isDuelMsg(msg) and conv == 1 and focus == cid then
--if getPlayerItemCount(cid, gymbadges[getCreatureName(getThis())]) >= 1 then
--selfSay("You have already won my Boulder Badge, maybe some other day we can fight.")
--focus = 0
--return true
--end
if not hasPokemon(cid) then
selfSay("To battle agains't a gym leader you need pokemons.")
return true
end
selfSay("You are challenging me to a battle. It will be a "..#pokemons.." pokemon limit battle, let's start?")
conv = 2
return true
end
if isConfirmMsg(msg) and conv == 2 and focus == cid then
challenger = focus
setPlayerStorageValue(cid, 990, 1)
selfSay("Yea, let's fight!")
talk_start = os.clock()
addEvent(doSummonGymPokemon, 850, getThis())
conv = 3
return true
end
if isNegMsg(msg) and conv == 2 and focus == cid then
focus = 0
selfSay("It is better for you to refuse a battle against me!")
return true
end
if msgcontains(msg, 'bye') and focus == cid then
selfSay('Bye and do your best trainer!')
setPlayerStorageValue(focus, 990, -1)
focus = 0
return true
end
end
local afk_warning = false
local change = false
function onThink()
if focus == 0 then
selfTurn(2)
fighting = false
challenger = 0
challenger_turn = 0
battle_turn = 1
afk_time = 0
afk_warning = false
if #getCreatureSummons(getThis()) >= 1 then
setPlayerStorageValue(getCreatureSummons(getThis())[1], 1006, 0)
doCreatureAddHealth(getCreatureSummons(getThis())[1], -getCreatureMaxHealth(getCreatureSummons(getThis())[1]))
end
return true
else
if not isCreature(focus) then
focus = 0
return true
end
if fighting then
talk_start = os.clock()
if not isCreature(getCreatureTarget(getThis())) then
if #getCreatureSummons(challenger) >= 1 then
selfAttackCreature(getCreatureSummons(challenger)[1])
change = true
afk_time = 0
else
afk_time = afk_time + 0.5
if change then
change = false
challenger_turn = challenger_turn + 1
end
end
end
if afk_time > afk_limit_time then
setPlayerStorageValue(focus, 990, -1)
focus = 0
selfSay("I have waited too long, come back when you are ready!")
return true
end
if not afk_warning and afk_time > afk_limit_time / 2 then
selfSay("Where's your pokemon? Let's fight!")
afk_warning = true
end
if #getCreatureSummons(getThis()) == 0 then
if battle_turn > #pokemons then
addEvent(doWinDuel, 1000, focus, getThis())
setPlayerStorageValue(focus, 990, -1)
focus = 0
return true
end
addEvent(doSummonGymPokemon, 1000, getThis())
end
if not hasPokemon(challenger) or challenger_turn >= 7 or challenger_turn > #pokemons then
selfSay("You lost our duel! Maybe some other time you'll defeat me.")
doTeleportThing(cid, lose)
focus = 0
return true
end
end
local npcpos = getThingPos(getThis())
local focpos = getThingPos(focus)
if npcpos.z ~= focpos.z then
setPlayerStorageValue(focus, 990, -1)
focus = 0
selfSay("Bye then.")
return true
end
if (os.clock() - talk_start) > 30 then
selfSay("Good bye and keep training!")
setPlayerStorageValue(focus, 990, -1)
focus = 0
end
if getDistanceToCreature(focus) > max_distance then
setPlayerStorageValue(focus, 990, -1)
focus = 0
return true
end
local dir = doRedirectDirection(getDirectionTo(npcpos, focpos))
selfTurn(dir)
end
return true
end
Code:
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Agatha" script="Agatha.lua" walkinterval="0" floorchange="0" access="5" level="1" maglevel="1">
<health now="150" max="150"/>
<look type="529" head="91" body="114" legs="86" feet="0"/>
<parameters>
</parameters>
</npc>
Last edited: