I've had a problem while mapping lately. Since I tend to make my caves and other hunting spots rather large, it's typical that they cross into one another, for example one floor below. This results in the upper floor being visible to the floor below it, but I can't hide the above one because it'll run into another hunting spot above it. Very confusingly explained maybe, but is there a way to always hide upper floors in a certain area?
Thanks.
Thanks.