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hookshot

Elgenady

Veteran OT User
Joined
Aug 5, 2011
Messages
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i want hookshoot script when use items on action teleport player there
 
said i find in my computer before..

yLEEb.png


Say it in first post next time and don't "I think you need rep for this big script"
When you are begging for rep, ppls wont give you lol.
 
Here We Are :)
Lua:
local reqActnId = 11111 -- Action id the hookshot will work on
local maxDstnce = 15 -- Max hookshot stretch lenght (in SQ)
function grappleAnim(parameters)
    if (parameters.counter == 10) then
        local fromPosition = getCreaturePosition(parameters.cid)
        doTeleportThing(parameters.cid, parameters.toPosition, FALSE)
        doSendMagicEffect(fromPosition, CONST_ME_POFF)
        return TRUE
    end
    parameters.counter = parameters.counter + 1
    doSendDistanceShoot(getCreaturePosition(parameters.cid), parameters.toPosition, CONST_ANI_THROWINGSTAR)
    doSendDistanceShoot(getCreaturePosition(parameters.cid), parameters.toPosition, CONST_ANI_ARROW)
    doSendDistanceShoot(getCreaturePosition(parameters.cid), parameters.toPosition, CONST_ANI_SMALLSTONE)
    addEvent(grappleAnim, 100, parameters)
end
local useWorms = FALSE
local waterIds = {493, 4608, 4609, 4610, 4611, 4612, 4613, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625}
function onUse(cid, item, fromPosition, itemEx, toPosition)
    if isInArray(waterIds, itemEx.itemid) == TRUE then
        if itemEx.itemid ~= 493 then
            if useWorms == FALSE or useWorms == TRUE and doPlayerRemoveItem(cid, ITEM_WORM, 1) == TRUE then
                if math.random(1, (100 + (getPlayerSkill(cid, SKILL_FISHING) / 10))) <= getPlayerSkill(cid, SKILL_FISHING) then
                    doPlayerAddItem(cid, ITEM_FISH, 1)
                end
                doPlayerAddSkillTry(cid, SKILL_FISHING, 1)
            end
        end
        doSendMagicEffect(toPosition, CONST_ME_LOSEENERGY)
        return TRUE
    end
    if (itemEx.actionid == reqActnId and getDistanceBetween(getCreaturePosition(cid), toPosition) <= maxDstnce) then
        doSendDistanceShoot(fromPosition, toPosition, CONST_ANI_HUNTINGSPEAR)
        doSendMagicEffect(toPosition, CONST_ME_BLOCKHIT)
        local parameters = {cid = cid, toPosition = toPosition, counter = 0}
        addEvent(grappleAnim, 100, parameters)
    else
        doPlayerSendCancel(cid, "Nothing to hook to in range.")
        doSendMagicEffect(getCreaturePosition(cid), CONST_ME_POFF)
    end
    return TRUE
end
i think you should Rep++ for this big script :p
Is this still working? If so, where do I install it?
 
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