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Lua House Storage

TomCrusher

Jeg er ingenting
Joined
Dec 31, 2008
Messages
663
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Location
Norway
Hello, I have TFS 0.3b3 and multiworld system with two worlds, so I have big problem with storage of my houses. On the first world houses are crashed and after restart server losed it, on the second I have all items into houses. I trying enable HouseDataStorage on the config.lua but this maybe dont work in TFS 0.3b3 database are still empty and nothing wrote into. Who can help me to repair it??? This is my config.lua:
PHP:
	-- Houses
	buyableAndSellableHouses = "yes"
	housesPerAccount = 0
	levelToBuyHouse = 50
	houseRentAsPrice = "no"
	housePriceAsRent = "no"
	housePriceEachSQM = 1000
	houseRentPeriod = "monthly"

	-- Item usage
	timeBetweenActions = 100
	timeBetweenExActions = 550

	-- Map
	mapName = "placzona"
	mapAuthor = "Tommy"
	randomizeTiles = "yes"
	cleanProtectedZones = "yes"
	useHouseDataStorage = "yes"
 
To migrate to the binary house data storage you need to start your server with this setting disabled - then enable it in config.lua, type /save with your god character and that's it - houses will be saved as binary.
 
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