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C++ How can i fix monsters movement ?

biaggio12

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Is there any way to fix monsters movement ? I would like my monsters to be slower abit and that they can't pass walls. Any solution to this or at least guidance ?
 
Is there any way to fix monsters movement ? I would like my monsters to be slower abit and that they can't pass walls. Any solution to this or at least guidance ?
Slower is easy, just remove some movement speed from their lua documents.

Can you explain in more detail "can't pass walls?"

And post your server version.
 
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