darcioantonio
www.adventurerpg.com.br
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Doesn't seem like it would be too difficult. I would probably start with registering an onThink when monster is summoned. During the interval, check if you are already attacking something and if not then search for nearest thing to attack and target it. If you make the towers monsters themselves then you should have no issue with pathfinding.Is it possible to make a creature spawn at one point and walk the path to another point?
I want to create a Tibia Royale of Cards! The monster needs to walk to the given location, but if it finds enemy monsters in front of it, it attacks until it kills and knocks down the enemy towers, etc.!
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