local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, true)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ETHEREALSPEAR)
function onGetFormulaValues(cid, level, skill, attack, factor)
skill = getPlayerSkillLevel(cid, SKILL_DISTANCE) * 3 + 25
return -(skill / 1.3 + level), -(skill + level)
end
setCombatCallback(combat, CALLBACK_PARAM_SKILLVALUE, 'onGetFormulaValues')
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end