local config = {
endless = "no",
removeOnUse = "no",
usableOnTarget = "yes", -- can be used on a target? (eg. healing a friend)
checkTargetRequirements = "yes",
splashable = "yes",
sameContainer = "yes",
range = 7,
area = {3, 3} -- if not set correctly, the message will be sent only to user of the item
}
local multiplier = {
health = 1.0,
mana = 1.0
}
local POTIONS = {
[8704] = {empty = 7636, splash = 42, health = {50, 100}}, -- small health potion
[7618] = {empty = 7636, splash = 42, health = {100, 200}}, -- health potion
[7588] = {empty = 7634, splash = 42, health = {200, 400}, level = 50, vocations = {isKnight, isPaladin}, vocStr = "knights and paladins"}, -- strong health potion
[7591] = {empty = 7635, splash = 42, health = {500, 700}, level = 80, vocations = {isKnight}, vocStr = "knights"}, -- great health potion
[8473] = {empty = 7635, splash = 42, health = {800, 1000}, level = 130, vocations = {isKnight}, vocStr = "knights"}, -- ultimate health potion
[7620] = {empty = 7636, splash = 47, mana = {70, 130}}, -- mana potion
[7589] = {empty = 7634, splash = 47, mana = {110, 190}, level = 50, vocations = {isSorcerer, isDruid, isPaladin}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
[7590] = {empty = 7635, splash = 47, mana = {200, 300}, level = 80, vocations = {isSorcerer, isDruid}, vocStr = "sorcerers and druids"}, -- great mana potion
[8472] = {empty = 7635, splash = 43, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {isPaladin}, vocStr = "paladins"} -- great spirit potion
}
for i, potion in pairs(POTIONS) do
if(type(i) == 'number') then
for k, v in pairs(config) do
if(not potion[k]) then
potion[k] = v
end
end
if(potion.endless) then
potion.endless = getBooleanFromString(potion.endless)
end
if(potion.removeOnUse) then
potion.removeOnUse = getBooleanFromString(potion.removeOnUse)
end
if(potion.usableOnTarget) then
potion.usableOnTarget = getBooleanFromString(potion.usableOnTarget)
end
if(potion.checkTargetRequirements) then
potion.checkTargetRequirements = getBooleanFromString(potion.checkTargetRequirements)
end
if(potion.splashable) then
potion.splashable = getBooleanFromString(potion.splashable)
end
if(potion.sameContainer) then
potion.sameContainer = getBooleanFromString(potion.sameContainer)
end
if(type(potion.health) == 'table' and table.size(potion.health) > 1) then
potion.health[1] = math.ceil(potion.health[1] * multiplier.health)
potion.health[2] = math.ceil(potion.health[2] * multiplier.health)
else
potion.health = nil
end
if(type(potion.mana) == 'table' and table.size(potion.mana) > 1) then
potion.mana[1] = math.ceil(potion.mana[1] * multiplier.mana)
potion.mana[2] = math.ceil(potion.mana[2] * multiplier.mana)
else
potion.mana = nil
end
POTIONS[i] = potion
end
end
function onUse(cid, item, fromPosition, itemEx, toPosition)
local potion = POTIONS[item.itemid]
if(not potion) then
return false
end
if(not isPlayer(itemEx.uid) or (not potion.usableOnTarget and cid ~= itemEx.uid)) then
if(not potion.splashable or not potion.splash) then
return false
end
if(toPosition.x == CONTAINER_POSITION) then
toPosition = getThingPosition(item.uid)
end
doDecayItem(doCreateItem(POOL, potion.splash, toPosition))
doRemoveItem(item.uid, 1)
if(not potion.empty or potion.removeOnUse) then
return true
end
local flask = doCreateItemEx(potion.empty, 1)
if(fromPosition.x ~= CONTAINER_POSITION) then
doTileAddItemEx(fromPosition, flask)
elseif(potion.sameContainer) then
errors(false)
local parent = getItemParent(item.uid)
if(doAddContainerItemEx(parent.uid, flask) ~= RETURNVALUE_NOERROR) then
doPlayerAddItemEx(cid, flask, true)
errors(true)
end
else
doPlayerAddItemEx(cid, flask, true)
end
return true
end
local check = itemEx.uid
if(not potion.checkTargetRequirements) then
check = cid
end
local vocation = not potion.vocations or type(potion.vocations) ~= 'table' or table.size(potion.vocations) == 0
if(not vocation) then
for _, func in ipairs(potion.vocations) do
if(func(check)) then
vocation = true
break
end
end
if(vocation and potion.noVocations and type(potion.noVocations) == 'table' and table.size(potion.noVocations) > 0) then
for _, func in ipairs(potion.noVocations) do
if(func(check)) then
vocation = false
break
end
end
end
end
if((not vocation or (potion.level and getPlayerLevel(check) < potion.level)) and not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) then
doCreatureSay(cid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_MONSTER, false, cid)
return true
end
if(potion.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getThingPosition(cid), getThingPosition(itemEx.uid)) > potion.range and not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_CANUSEFAR)) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_TOOFARAWAY)
return true
end
if(potion.health and not doTargetCombatHealth(cid, itemEx.uid, COMBAT_HEALING, potion.health[1], potion.health[2], CONST_ME_MAGIC_BLUE, false)) then
return false
end
if(potion.mana and not doTargetCombatMana(cid, itemEx.uid, potion.mana[1], potion.mana[2], CONST_ME_MAGIC_BLUE, false)) then
return false
end
if(type(potion.area) == 'table' and table.size(potion.area) > 1) then
for i, tid in ipairs(getSpectators(getThingPosition(itemEx.uid), potion.area[1], potion.area[2])) do
if(isPlayer(tid)) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER, false, tid)
end
end
else
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER, false, itemEx.uid)
if(itemEx.uid ~= cid) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER, false, cid)
end
end
if(potion.endless) then
return true
end
doRemoveItem(item.uid, 1)
if(not potion.empty or potion.removeOnUse) then
return true
end
local flask = doCreateItemEx(potion.empty, 1)
if(fromPosition.x ~= CONTAINER_POSITION) then
doTileAddItemEx(fromPosition, flask)
elseif(potion.sameContainer) then
errors(false)
local parent = getItemParent(item.uid)
if(doAddContainerItemEx(parent.uid, flask) ~= RETURNVALUE_NOERROR) then
doPlayerAddItemEx(cid, flask, true)
errors(true)
end
else
doPlayerAddItemEx(cid, flask, true)
end
return true
end