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Windows How do I change starter equipment evolutions 7.92

Check if you have in your distro following path: %ots_folder%/mods/firstitems.xml. Something like this:

XML:
<?xml version="1.0" encoding="UTF-8"?>
<mod name="First Items" version="1.0" author="Luan" contact="[email protected]" enabled="yes">
    <description><![CDATA[
        Custom First Items
    ]]></description>

    <config name="firstitems_config"><![CDATA[
        config = {
            storage = 40046,
            items = {}
        }
    ]]></config>

    <event type="login" name="FirstItems" event="buffer"><![CDATA[
        domodlib('firstitems_config')
        if(getPlayerStorageValue(cid, config.storage) > 0) then
            return
        end

        for _, id in ipairs(config.items) do
            doPlayerAddItem(cid, id, 1)
        end

        -- All Vocation
            -- BackPack -- Rope -- in Backpack
            doAddContainerItem(doPlayerAddItem(cid, 1988, 1), 2120, 1)
            -- Brass Armor -- Body
            doPlayerAddItem(cid, 2465, 1)
            -- Steel Helmet -- Head
            doPlayerAddItem(cid, 2457, 1)

            -- Sorcerer - Druid (shield) -- Hand
            if isSorcerer(cid) or isDruid(cid) then
                doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT," "..getPlayerName(cid).." now have the first items of "..getPlayerVocationName(cid)..". Now require to get a wand or rod, request Dark Rodo NPC.")
                -- Dwarven Shield -- Right Hand
                doPlayerAddItem(cid, 2525, 1)
            end

            -- Paladin - Knight (Shield) -- Hand
            if isKnight(cid) or isPaladin(cid) then
                doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT," "..getPlayerName(cid).." now have the first items of "..getPlayerVocationName(cid)..".")
                -- Dwarven Shield -- Right Hand
                doPlayerAddItem(cid, 2525, 1)
            end

            -- Paladin - Knight (Weapon) -- Hand
            if isPaladin(cid) then
                doPlayerAddItem(cid, 2389, 1) -- Spear -- Left Hand
            end


            -- DRUID (Weapon) -- Hand
            if isDruid(cid) then
                doPlayerAddItem(cid, 2182, 1) -- snakebitrod -- Left Hand
            end

            -- Sorcerer (Weapon) -- Hand
            if isSorcerer(cid) then
                doPlayerAddItem(cid, 2190, 1) -- Wand of Vortex -- Left Hand
            end


        -- All Vocation
            -- Brass Legs -- in Feet
            doPlayerAddItem(cid, 2478, 1)
            -- Leather Boots -- in Boots
            doPlayerAddItem(cid, 2643, 1)
            -- Scarf -- in Necklacke
            doPlayerAddItem(cid, 2661, 1)
            -- Platinum Coin -- in Arrows
            doPlayerAddItem(cid, 2152, 100)
            -- Shovel -- in Backpack
            doPlayerAddItem(cid, 2554, 1)
            -- Crystal Ring -- in Ring
            doPlayerAddItem(cid, 2124, 1)


        -- Knight (Weapon) -- in Backpack
        if isKnight(cid) then
            doPlayerAddItem(cid, 2383, 1) -- Sword
            doPlayerAddItem(cid, 2428, 1) -- Axe
            doPlayerAddItem(cid, 2394, 1) -- Club
        end

    setPlayerStorageValue(cid, config.storage, 1)
    ]]></event>
</mod>
 
Check if you have in your distro following path: %ots_folder%/mods/firstitems.xml. Something like this:

XML:
<?xml version="1.0" encoding="UTF-8"?>
<mod name="First Items" version="1.0" author="Luan" contact="[email protected]" enabled="yes">
    <description><![CDATA[
        Custom First Items
    ]]></description>

    <config name="firstitems_config"><![CDATA[
        config = {
            storage = 40046,
            items = {}
        }
    ]]></config>

    <event type="login" name="FirstItems" event="buffer"><![CDATA[
        domodlib('firstitems_config')
        if(getPlayerStorageValue(cid, config.storage) > 0) then
            return
        end

        for _, id in ipairs(config.items) do
            doPlayerAddItem(cid, id, 1)
        end

        -- All Vocation
            -- BackPack -- Rope -- in Backpack
            doAddContainerItem(doPlayerAddItem(cid, 1988, 1), 2120, 1)
            -- Brass Armor -- Body
            doPlayerAddItem(cid, 2465, 1)
            -- Steel Helmet -- Head
            doPlayerAddItem(cid, 2457, 1)

            -- Sorcerer - Druid (shield) -- Hand
            if isSorcerer(cid) or isDruid(cid) then
                doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT," "..getPlayerName(cid).." now have the first items of "..getPlayerVocationName(cid)..". Now require to get a wand or rod, request Dark Rodo NPC.")
                -- Dwarven Shield -- Right Hand
                doPlayerAddItem(cid, 2525, 1)
            end

            -- Paladin - Knight (Shield) -- Hand
            if isKnight(cid) or isPaladin(cid) then
                doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT," "..getPlayerName(cid).." now have the first items of "..getPlayerVocationName(cid)..".")
                -- Dwarven Shield -- Right Hand
                doPlayerAddItem(cid, 2525, 1)
            end

            -- Paladin - Knight (Weapon) -- Hand
            if isPaladin(cid) then
                doPlayerAddItem(cid, 2389, 1) -- Spear -- Left Hand
            end


            -- DRUID (Weapon) -- Hand
            if isDruid(cid) then
                doPlayerAddItem(cid, 2182, 1) -- snakebitrod -- Left Hand
            end

            -- Sorcerer (Weapon) -- Hand
            if isSorcerer(cid) then
                doPlayerAddItem(cid, 2190, 1) -- Wand of Vortex -- Left Hand
            end


        -- All Vocation
            -- Brass Legs -- in Feet
            doPlayerAddItem(cid, 2478, 1)
            -- Leather Boots -- in Boots
            doPlayerAddItem(cid, 2643, 1)
            -- Scarf -- in Necklacke
            doPlayerAddItem(cid, 2661, 1)
            -- Platinum Coin -- in Arrows
            doPlayerAddItem(cid, 2152, 100)
            -- Shovel -- in Backpack
            doPlayerAddItem(cid, 2554, 1)
            -- Crystal Ring -- in Ring
            doPlayerAddItem(cid, 2124, 1)


        -- Knight (Weapon) -- in Backpack
        if isKnight(cid) then
            doPlayerAddItem(cid, 2383, 1) -- Sword
            doPlayerAddItem(cid, 2428, 1) -- Axe
            doPlayerAddItem(cid, 2394, 1) -- Club
        end

    setPlayerStorageValue(cid, config.storage, 1)
    ]]></event>
</mod>

This server is very old and doesn't have any mods folder or any creaturescript. For those who want to change the IDs of the starting items, just make the change here.

XML:
<inventory>
    <slot slotid="1">
      <item id="2496"/>
    </slot>
    <slot slotid="2">
      <item id="2130"/>
    </slot>
    <slot slotid="3">
      <item id="1988">
        <inside>
          <item id="1988">
            <inside>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
              <item id="2268" count="99" charge="99"/>
            </inside>
          </item>
          <item id="1988">
            <inside>
              <item id="2304" count="99" charge="99"/>
              <item id="2304" count="99" charge="99"/>
              <item id="2304" count="99" charge="99"/>
              <item id="2304" count="99" charge="99"/>
              <item id="2304" count="99" charge="99"/>
              <item id="2304" count="99" charge="99"/>
              <item id="2304" count="99" charge="99"/>
              <item id="2304" count="99" charge="99"/>
              <item id="2304" count="99" charge="99"/>
              <item id="2304" count="99" charge="99"/>
              <item id="2304" count="99" charge="99"/>
              <item id="2304" count="99" charge="99"/>
              <item id="2304" count="99" charge="99"/>
              <item id="2304" count="99" charge="99"/>
              <item id="2304" count="99" charge="99"/>
              <item id="2304" count="99" charge="99"/>
              <item id="2304" count="99" charge="99"/>
              <item id="2304" count="99" charge="99"/>
              <item id="2304" count="99" charge="99"/>
            </inside>
          </item>
          <item id="1988">
            <inside>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
              <item id="2273" count="99" charge="99"/>
            </inside>
          </item>
          <item id="2671" count="1"/>
          <item id="2696"/>
          <item id="2666" count="1"/>
          <item id="2696"/>
          <item id="2671" count="1"/>
          <item id="2690" count="1"/>
          <item id="2681"/>
          <item id="2690" count="1"/>
          <item id="2690" count="1"/>
          <item id="2671" count="1"/>
          <item id="2689" count="1"/>
          <item id="2689" count="1"/>
          <item id="2689" count="1"/>
          <item id="2681"/>
          <item id="2681"/>
        </inside>
      </item>
    </slot>
    <slot slotid="4">
      <item id="2472"/>
    </slot>
    <slot slotid="7">
      <item id="2507"/>
    </slot>
    <slot slotid="8">
      <item id="2641"/>
    </slot>
    <slot slotid="9">
      <item id="2123"/>
    </slot>
    <slot slotid="10">
      <item id="2522"/>
    </slot>
  </inventory>
 
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