function onSay(cid, words, param)
if doPlayerRemoveMoney(cid, 10000) == TRUE then
for i = 1, 12 do
doPlayerAddMount(cid, i)
end
doSendMagicEffect(getPlayerPosition(cid), CONST_ME_MAGIC_RED)
doCreatureSay(cid, "you now have all the mounts", TALKTYPE_ORANGE_1)
else
doCreatureSay(cid, "You do not have enough money", TALKTYPE_ORANGE_1)
doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF)
end
return true
end