function onUse(cid, item, fromPosition, itemEx, toPosition)
if item.uid == 2000 then
queststatus = getPlayerStorageValue(cid,6076)
if queststatus == -1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a demon armor.")
doPlayerAddItem(cid,2494,1)
setPlayerStorageValue(cid,6076,1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
end
elseif item.uid == 2001 then
queststatus = getPlayerStorageValue(cid,6076)
if queststatus == -1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a magic sword.")
doPlayerAddItem(cid,2400,1)
setPlayerStorageValue(cid,6076,1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
end
elseif item.uid == 2002 then
queststatus = getPlayerStorageValue(cid,6076)
if queststatus == -1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a stonecutter axe.")
doPlayerAddItem(cid,2431,1)
setPlayerStorageValue(cid,6076,1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
end
elseif item.uid == 2003 then
queststatus = getPlayerStorageValue(cid,6076)
if queststatus == -1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a present.")
doPlayerAddItem(cid,1990,1)
setPlayerStorageValue(cid,6076,1)
else
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
end
end
return 1
end