I was messing with CandyBot constants, and I started to compare item IDs (of rings and necklaces, for instance) were different (and A LOT) from my server's item IDs.
How does item IDs work with OTClient, and how is it possible to get them? I'm very confused with it and I'm not very proficient with C++ to explore the source code.
How does item IDs work with OTClient, and how is it possible to get them? I'm very confused with it and I'm not very proficient with C++ to explore the source code.