rockseller
Lua & .NET Programmer
I'm trying to make a teleporting spell, i'm using the following:
Thing = getThingFromPos(pos)
which gets me Thing.uid
which then i use IsMoveable(thing.uid), but this isn't returning true nor false.
is there another way to detect something like a Tree? Or a brush tree, like, if there is an object where you can't stand ( A WALL ), you cant teleport?
Help will be much appreciated, thanks.
Thing = getThingFromPos(pos)
which gets me Thing.uid
which then i use IsMoveable(thing.uid), but this isn't returning true nor false.
is there another way to detect something like a Tree? Or a brush tree, like, if there is an object where you can't stand ( A WALL ), you cant teleport?
Help will be much appreciated, thanks.