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how does mounts

If you use TFS 1.0 you can try with this:

PHP:
local player = Player(cid)
local outfit = player:getOutfit()
outfit.lookMount = nil
player:setOutfit(outfit)
 
Can you tried this?

PHP:
local player = Player(cid)
local outfit = player:getOutfit()
outfit.lookMount = nil
player:setOutfit(outfit)
 
I don't have that distro but try:

Code:
local outfit = getCreatureOutfit(cid)
outfit["lookMount"] = 0
doSetCreatureOutfit(cid, outfit)
 
@Rer the objective lua systems are only included in the npc systems with other tfs then 1.0.
@Skrypton I think lookMount is supposed to be -1, not sure but that seems to be the start value with everything in tfs.
 
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