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How exura sio works or worked in Tibia 8.6? Does it have wider range of healing than exura vita?

forumek

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I'm curious because supposedly exura sio can heal you more but also its lower treshold is weaker than exura vita.

For example let's say exura vita can heal you from 500-1000 and exura sio from 400-1100. Is it true? Was it like that in Tibia 8.6?

I'm trying to correct this spell for my ots. I would be grateful if someone would share this knowledge.
 
Yeah it has higher healing than exura vita but with wider threshold, I tested it in few online real maps and on few real map datapacks and most of them worked same way.
 
Yeah it has higher healing than exura vita but with wider threshold, I tested it in few online real maps and on few real map datapacks and most of them worked same way.
I don't trust real map servers :D
 
Same but I when almost every real map starting from 8.6 to 12.x has same spell setup so I believed its the correct one used in Cipsoft's Tibia.
What makes you think that sio spell system have changed on nowadays Tibia than how it worked on 8.6?
 
Same but I when almost every real map starting from 8.6 to 12.x has same spell setup so I believed its the correct one used in Cipsoft's Tibia.
What makes you think that sio spell system have changed on nowadays Tibia than how it worked on 8.6?
Formula from clean TFS 0.4 r3884::
exura vita: (..., 5, 5, 10, 12)
exura sio: (..., 5, 5, 10, 14)
just higher max healing, in addition exura sio has set 2 seconds exhaustion in this TFS lol this is rather incorrect
 
Looks like this in TFS 1.3
Exura vita formula :
Lua:
function onGetFormulaValues(player, level, magicLevel)
    local min = (level / 5) + (magicLevel * 6.8) + 42
    local max = (level / 5) + (magicLevel * 12.9) + 90
    return min, max
end
So level 100 with magic level 100 should heal, min : 742 , max : 1400
Sio formula :
Lua:
function onGetFormulaValues(player, level, magicLevel)
    local min = (level / 5) + (magicLevel * 6.3) + 45
    local max = (level / 5) + (magicLevel * 14.4) + 90
    return min, max
end
So level 100 with magic level 100 should heal, min : 695 , max : 1550
I think this is closest to Cipsoft's or same.
 
I wouldn't trust the formulae from TFS. While I haven't personally tested exura sio, the majority of formulae I've researched differ significantly from the ones used by TFS. If you want an accurate formula, your best bet would be to do your own research in real Tibia and hope the formula hasn't changed since 8.6. I know it's really time-consuming, but I don't see any better solution.

Same but I when almost every real map starting from 8.6 to 12.x has same spell setup so I believed its the correct one used in Cipsoft's Tibia.

What makes you think that sio spell system have changed on nowadays Tibia than how it worked on 8.6?
All servers use the same exura sio formula simply because they are copying from each other – it doesn't make them any more trustworthy. I highly doubt any of these 8.6 real map server owners bothered to research the exura sio formula on their own.
 
As for cipsoft 7.7 files it goes as following:

exura sio - 70 mana, 80-160 base heal
exura vita - 160 mana, 200-300 base heal

According to tibia wiki, mana for exura sio was doubled at some point (70 -> 140), so I'd guess healing was also doubled, which would give 160-320 for sio opposed to 200-300 for vita.
 
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Well, if lower treshold for exura sio is not that low compared to exura vita then it is interesting why some people saying something like "I don't use exura sio because I'm afraid that it will not heal me enough" lol
 
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